MAIN QUEST GUIDE

Zombies Easter Eggs

Main Quests Completed

Easter Eggs Done: 0 / 6

Follow the key beats below, then hit "Mark complete" to log each Dark Aether Easter Egg to your Vault.

🏚️

Liberty Falls

A West Virginia town hit by a Dark Aether breach Β· Wonder Weapon: Jet Gun
MAIN QUEST

The beginner-friendly launch map. Bright, open, and the best place to learn the Dark Aether Easter Egg loop.

  1. Craft the Jet Gun

    Build the Thrustodyne Model 23 β€” the guaranteed parts route starts in the Motor Lodge, Room 202 above the Motel.

  2. Collect the 3 LTG Device parts

    Use the Jet Gun's suction on the parts inside the church (by Dr. Panos' balcony), in the ceiling of Olly's Comics, and at a barbershop window on Washington Avenue.

  3. Deploy the LTG & defend

    Interact at the Aether storm's epicentre to deploy the device, then defend it for 60 seconds.

  4. Charge the canisters

    Escort each mini-boss (Mauler / Abomination) into the nearby Dark Aether trap and kill it inside so its soul charges the canister. Fill all three.

  5. Church boss fight

    Start the finale at the Aether device in the church and survive three waves β€” Wave 2 brings an Elite Mangler, Wave 3 an Elite Abomination.

🌬️ Key weapon: the Jet Gun β€” its suction is required to gather the LTG parts.
🏝️

Terminus

An island prison & research complex in the Philippine Sea Β· Wonder Weapon: DRI-11 Beamsmasher
MAIN QUEST

The larger, more complex launch map, with boats between islets and a long science-heavy quest.

  1. Start the three generators

    Each costs 500 points and must be defended for a minute to fully activate β€” this powers the facility.

  2. Craft & upgrade the Beamsmasher

    Build the DRI-11 Beamsmasher and Pack-a-Punch it for the boss fight.

  3. Work through the lab & island steps

    Feed the sea creature (Nathan), input the code sequences and complete the research objectives that open the final arena.

  4. Boss: Patient 13

    Damage the red boils and pustules on its head and tentacles, then focus its mouth when it opens. Repeat until it falls to finish the Terminus quest.

πŸ”¦ Key weapon: the DRI-11 Beamsmasher shreds Patient 13's weak points.
🏰

Citadelle des Morts

A medieval French castle built on a leper colony Β· Wonder Weapon: Elemental Swords
MAIN QUEST

The Season 1 castle map. Long and puzzle-heavy, built around four elemental swords.

  1. Power up & free Krafft

    Activate Pack-a-Punch in the Undercroft, then speak to Krafft (locked behind the door by Quick Revive).

  2. Earn the four swords

    From Round 10, kill bucket-helmet zombies for Stamps and claim the base swords from the knight statues in the Dining Hall.

  3. Summon the Mystic Orb

    Use the incantations on all the Knight Statues to spawn a Mystic Orb in the middle of the Dining Hall.

  4. Complete the four elemental challenges

    Take the Orb and clear each element's challenge (light, fire, lightning, shadow) around the castle to upgrade the swords.

  5. Open the Guardian's room

    Place the Orb on the wall with the four animal symbols to reveal the Guardian Key.

  6. Boss: The Guardian

    Put the Guardian Key at the feet of the giant statue in the town square to start β€” and win β€” the final fight.

βš”οΈ Key weapon: the four Elemental Swords power the challenges and the boss.
⚰️

The Tomb

An ancient burial site with a gateway to the Dark Aether Β· Wonder Weapon: Ice Staff
MAIN QUEST

The Season 2 map β€” shorter than most and doable in under 20 minutes, but with a demanding boss.

  1. Build the Staff of Ice

    Assemble the Ice Staff from its parts β€” the core of the whole quest.

  2. Upgrade the Staff

    Charge and upgrade it so it can power the rituals.

  3. Complete the four ritual challenges

    Clear the four challenges to open the path to the Sentinel Artifact.

  4. Boss: Sentinel Artifact

    It's immune while orange β€” wait for its blue, ghostly phase (after its laser stops) to deal damage. It splits in two each time; at half HP it possesses special enemies. Clear them and finish it.

🧊 Key weapon: the Ice Staff is mandatory for the rituals and the boss.
πŸ¦–

Shattered Veil

An Appalachian mansion-turned-lab Β· Wonder Weapon: Ray Gun Mark II
MAIN QUEST

The Season 3 map at the S.A.M. mansion, blending classic horror with high-tech labs β€” and a truly wild final boss.

  1. Clear the three Liminal Spaces

    Complete all three Liminal Space sections to progress the quest.

  2. Reach the Mainframe

    Head to the Mainframe Chamber and interact with the panel in front of the S.A.M. AI to trigger the boss.

  3. Boss: the Z-Rex (phases 1–3)

    The zombified T-Rex has four phases. Focus its glowing eyeballs, and shoot its stomach when it glows green to cancel its toxic attacks.

  4. Finish it with a Chopper Gunner

    For the last 25% of its health, call in a Chopper Gunner scorestreak to melt it and end the quest.

πŸ”« Key weapon: an upgraded Ray Gun Mark II variant carries the Z-Rex phases.
🌌

Reckoning

Project Janus HQ near Liberty Falls Β· Wonder Weapon: Gorgofex
FINALE

The Season 5 map and the finale of the BO6 Dark Aether saga β€” it even lets you choose who you fight.

  1. Get the Gorgofex

    Lure and kill 3 Vermin and 3 Zombies next to the Cyst so it absorbs them; once all six are in, loot the Cyst for the Gorgofex Wonder Weapon.

  2. Work through the Janus steps

    Complete the facility objectives that build toward the confrontation at the elevator.

  3. Choose your side

    At the elevator, side with either S.A.M. or Richtofen β€” you'll fight whoever you didn't pick.

  4. Final boss: S.A.M. or Uber Richtofen

    Defeat your chosen enemy to complete Reckoning and close out the storyline.

πŸ•·οΈ Key weapon: the Gorgofex, pulled from the Cyst on this map.
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