Gears of War: E-Day

Third-person shooter · The Coalition • Year: 2026 • Developer: Out now • ✓ Verified coverage • Last reviewed: October 28, 2026
📖 View full guide and map on GuideVault ↗
10 / 10
Pending review
Avanzar en la historia principal • Point of No Return

Punto de corte documentado en GuideVault

Trigger: Cruzar el punto de no retorno sin completar los secundarios

Contenido permanente bloqueado si se avanza el capítulo.

🚪 Points of no return

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Chapters close behind you. In Act 2, Chapter 2, Hold the Line, the gate to Charlie Squad and the hotel at the end of the chapter are two: pick up what is around before going through.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

📋 Secondary objectives you never accepted

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Each one has to be accepted when it is offered. Some you are pointed to; others you only find by following a firefight or a conversation, and some are tied to a moment in the chapter.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

🔒 Items behind a main objective

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Some collectibles and Hard Cases only become reachable after a main objective. If one is on the map but out of reach, it is not missed yet: come back later in the chapter.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

🏁 The last collectible

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

One collectible is only handed over when the campaign ends, so the count is not complete until you have finished Act 5.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

Side Piece

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Achievement / Trophy

Replay the chapter of the Hard Case.

Deadline Moment
Replay the chapter of the secondary objective you missed. Relax. I'm the Map.
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

Memories From E-Day

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Achievement / Trophy

They need all of the above as well as Insane; see the Achievement Roadmap for how the difficulty part reads.

Deadline Moment
Replay the chapter of the collectible; the War Journal says which. For Whom The Bell Tolls, Dead Serious
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

Points of no return

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Chapters close behind you. In Act 2, Chapter 2, Hold the Line, the gate to Charlie Squad and the hotel at the end of the chapter are two: pick up what is around before going through.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

Secondary objectives you never accepted

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Each one has to be accepted when it is offered. Some you are pointed to; others you only find by following a firefight or a conversation, and some are tied to a moment in the chapter.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

Items behind a main objective

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

Some collectibles and Hard Cases only become reachable after a main objective. If one is on the map but out of reach, it is not missed yet: come back later in the chapter.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.

The last collectible

Permanently_missable ✓ Verified in-game Patch: Último parche GuideVault Misc

One collectible is only handed over when the campaign ends, so the count is not complete until you have finished Act 5.

Deadline Moment
Límite de capítulo
Recommended Action
Recoger o completar antes de avanzar en el acto/capítulo.
Prerequisites
Progreso regular
Consequences if ignored
El contenido queda inaccesible para el resto de la partida.