There are not many enemy types in Silent Hill 2, and that is deliberate — you are meant to learn them rather than be surprised by them. Every one of them is a shape from James's own life, which is why the town has no dragons and a great many nurses.
The ones you will fight most
How to spend a fight
- Most encounters are optional. The corridors are wide enough to run, and running costs nothing but nerve.
- A downed enemy is not a dead one. The stomp is free and it is the difference between one fight and two.
- Firearms are for bosses and for rooms with a closed door. The steel pipe handles the town.
- Groups are the real danger, not individuals. Back into a doorway so only one of them can reach you.
💬 Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!