Ace Combat 8: Wings of Theve
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Ace Combat 8: Wings of Theve

Wings of Theve — trophies, missions, aircraft and assault records

🎮 PS5 · Xbox Series X|S · PC ⏱️ Historia: ~35h 🏆 Platino: ~65h 🔄 Partidas mínimas: 1 ⚡ Dificultad: Media (5/10) 📖 Guía en GuideVault ↗ 🎯 Radar en MissableDB ↗
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Fase 1: Preparación y Prólogo

Primeros pasos, mecánicas fundamentales y misiones introductorias

~15 min

Inicio de Partida: Configuración y Primeras Decisiones

Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.

Revisa la dificultad elegida si buscas trofeos específicos vinculados a la máxima dificultad.
📍 Zona Inicial

Fase 2: Historia Principal y Decisiones Clave

Avanza por la campaña prestando atención a los puntos de corte

⚔️ JEFE ~40 min

Misión Final y Desenlace de la Historia

Cruza el punto culminante de la trama principal para completar la historia.

Asegúrate de haber resuelto los objetivos perdibles antes de activar la secuencia final.
📍 Ubicación Final

Fase 3: Misiones Secundarias y Contenido Crítico

Objetivos secundarios que deben completarse antes del clímax

⚠️ PERDIBLE ~25 min

Aviso antes de Missions 26–30

Iniciar el capítulo final puede impedir completar misiones secundarias y coleccionables no guardados.

Límite: Antes de entrar a Missions 26–30
Acción recomendada: Completar todas las tareas secundarias y crear un guardado manual de seguridad.
Consecuencias: El mundo de juego avanza hacia los créditos y bloquea el regreso a zonas anteriores.
📍 Zona de corte

Fase 4: Coleccionables y Limpieza de Trofeos

Recolección de desafíos restantes y desbloqueo del 100%

~45 min

Completar Rastreador: Trophies & Achievements (56 elementos)

One platinum, two gold, five silver and forty-eight bronze on PS5; Steam and Xbox have the same 55 without the platinum, worth 1,000 Gamerscore on Xbox. Thirty-one bronzes are simply the prologue and the thirty missions, and Promised Land is the campaign. Nothing is missable, because every mission comes back in Free Mission after the credits, and nothing needs the online mode. The long ones are Ace of Aces — an S rank on every mission at ACE, a difficulty that only opens after an Elite clear — and MRP Aplenty, 25,000,000 MRP earned in total.

Consulta la guía detallada de GuideVault para las localizaciones exactas de cada uno.
📍 Mapa General
~45 min

Completar Rastreador: Campaign Missions (31 elementos)

The prologue and thirty numbered missions, each with its own trophy, in the order the game plays them. There are no branching routes. Missions can be replayed one by one in Free Mission once the campaign is done, with every aircraft and part you have bought; the one exception is Mission 14, which always puts you in an unarmed A-6 Intruder.

Consulta la guía detallada de GuideVault para las localizaciones exactas de cada uno.
📍 Mapa General
~45 min

Completar Rastreador: Aircraft (32 elementos)

The thirty-two aircraft of the base game, cheapest first, with the price each costs on the campaign Aircraft Tree. You start with the F/A-18C Hornet; the A-6E Intruder is free once Mission 14 is cleared; and the FA-36 Game, EA-36 Barricader and X-40 Nightmare only appear on the tree after Mission 30. The whole tree costs about 8.9 million MRP in aircraft alone. Not listed, because not every copy of the game has them: the F-14A Tomcat (pre-order bonus, now also sold as DLC) and the ADFX-02 Morgan -PIXY- (Season 1 Premium Ace Pass, usable in the campaign only after every mission is cleared). Each aircraft bought once can be bought again at a discount for your wingmen, which is the Birds of a Feather trophy.

Consulta la guía detallada de GuideVault para las localizaciones exactas de cada uno.
📍 Mapa General
~45 min

Completar Rastreador: Assault Records (83 elementos)

Eighty-three named enemy pilots, in mission order; all of them is the gold trophy A Record of Rivalry. Fifty-two belong to scripted units — mostly Lux Lunae squadrons — and turn up on any difficulty; the 22nd Unit in Mission 28 only does if you shot down Shadow 24 in Mission 18. The other thirty-one are enemy aces that only spawn on Veteran or higher when a mission-specific condition is met, and each one unlocks a paint scheme. Every guide agrees that a kill only counts once you finish the mission. They disagree on one thing: Vandal says the thirty-one aces appear only after you have finished the campaign once, while PowerPyx and KeenGamer only ask for Veteran or higher, and KeenGamer says a first run on Veteran spawns them.

Consulta la guía detallada de GuideVault para las localizaciones exactas de cada uno.
📍 Mapa General