Inicio de Partida: Configuración y Primeras Decisiones
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Atsu's hunt across Ezo — the base game, Echoes of Sekigahara and Most Wanted
Primeros pasos, mecánicas fundamentales y misiones introductorias
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Avanza por la campaña prestando atención a los puntos de corte
Cruza el punto culminante de la trama principal para completar la historia.
Objetivos secundarios que deben completarse antes del clímax
Iniciar el capítulo final puede impedir completar misiones secundarias y coleccionables no guardados.
Recolección de desafíos restantes y desbloqueo del 100%
Eighty-five trophies: the base game's 54 — one platinum, two gold, seven silver and forty-four bronze — plus four packs that came later: two for New Game+ (the free update of November 2025), six for the online Legends mode, twelve for Echoes of Sekigahara and eleven for Most Wanted. The platinum needs only the base game's 54. The text under each name is the trophy's own description; the line under it gives the grade and the pack. Nothing in the base list is missable and there is no difficulty trophy, so the easiest setting earns the lot. The Legends six need online play.
Thirty-one bounties across five regions — Nayoro Wilds has none — and all thirty-one are Master Bounty Hunter, the base game's hardest gold. Posters come from the bounty board at each region's inn, new ones appear as you clear the old, and a bounty only counts once you collect the reward from Kojiro the bounty broker. The game marks a search area, not the target. Some posters on the boards lead to allies and their tales rather than to someone you kill; those are not on this list. Nothing is missable. Echoes of Sekigahara adds bounties of its own in Ashoro Foothills; they are not counted here.
The camps For the Living counts — clearing every one is the silver. Nayoro Wilds has none. Clearing a camp opens its Altar of Reflection, and seven of the Teshio Ridge camps hold the Nine Tails puzzle boxes. One camp is in dispute: IGN and Game8 also list the Saito Encampment at Yubari Lake, in Tokachi Range, home of the One-Eye Moritaka bounty, while PowerPyx says it is marked red on the map but does not count toward the 22. It is not on this list.
Sixteen springs; each one raises maximum health, and all sixteen are one third of Body, Mind, and Spirit, the silver that also wants every Bamboo Strike and Shrine Climb. The Song of Well-Being points the wind at the nearest one. Nothing is missable.
Fifteen, and they raise Atsu's Spirit. Two happen inside the story, two are hidden under other map icons (Atsu's home and Huranui's Rest Inn), and Nayoro Wilds has none. All fifteen are part of Body, Mind, and Spirit. The names of three differ from guide to guide; the card says which.
Thirteen climbs, each ending at a shrine that gives a major charm. Mount Yotei Shrine gives the parents' charms and the Inheritance trophy; Azure Wind Shrine is done inside Main Tale: The Oni. The Forgotten Shrine on Oshima Coast is a mythic tale, not a climb. All thirteen are part of Body, Mind, and Spirit. Two shrines are filed under a different region by one guide; their cards say so.
Fifteen paintings found in the open world, each paying a hat, headband or mask. One guide counts eighteen in all, the other three painted inside side tales, and says those three are not needed for An Artist's Eye; we track the fifteen every guide we read lists by name.
Eleven dens. Follow the fox to its Inari shrine and bow for a minor charm; all eleven earn the Fox Mask and the Guardian of Inari trophy.
Ten dens, each a fight to free a captive wolf, and each unlocks one Wolf technique. Four of them teach the Song of the Wolf, which points to the rest; all ten are Wolves of Ezo.
Twelve boxes, all in Teshio Ridge: one on a body in Sakura Woods, four on Kitsune altars and seven in Nine Tails camps. Solving all twelve is Trickster Fox. A box's name depends on how many you have already picked up, not on where it was found, so this list goes by name in the order the game hands them out.
Five statue puzzles, one per region except Nayoro Wilds; solving all five is Child of the Mountain. The Reliquary of Compassion sits on the Chilled Peak Shrine climb.
Eight songs, which is the number PowerPyx gives for Like Mother, Like Daughter. Each one, played on the shamisen, turns the guiding wind toward one kind of activity, so they are worth learning first. The counts differ: Game8 lists a ninth, the Song of Soma, from the Soma the Condemned bounty, and IGN a ninth and tenth, Song of Soma and Mother's Song, the latter from The Tale of the Kitsune. Both of those come with story or bounty progress; we track the eight every guide we read names.