Inicio de Partida: Configuración y Primeras Decisiones
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Hinako Shimizu, Ebisugaoka and the five endings
Primeros pasos, mecánicas fundamentales y misiones introductorias
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Avanza por la campaña prestando atención a los puntos de corte
Cruza el punto culminante de la trama principal para completar la historia.
Objetivos secundarios que deben completarse antes del clímax
Silver · 30GEnding 3, on New Game+. Never take a Red Capsule, take the Sacred Sword and do not purify it. Missable.
Ending 4, from a clear save holding two of Endings 1 to 3 (Ending 5 does not count). Never take a Red Capsule, purify the Sacred Sword and offer the Brooch to the Ancient Jizo statue. Missable.
Ending 5, the UFO ending, on New Game+. Hear the UFO radio broadcast on the first visit to Ebisugaoka, read the three 'The Great Space Invasion' posters in order, then read the movie review: the credits roll at once. It does not count for the difficulty trophies. Missable.
Escape the first Fog Monster chase in Ebisugaoka, after the Chizuruya General Store, without being hit. If you are hit, quit and continue. Called 'Like the Fleeing Hare' on PlayStation. Missable on that run; a later playthrough can still earn it.
On the Shrine Path, open the Shrine Vault without taking a hit from the monster that guards it. On New Game+ you can enter the code straight away. Missable on that run; a later playthrough can still earn it.
Solve all five areas of the scarecrow puzzle on the second visit to Ebisugaoka without picking a wrong scarecrow. The game checkpoints each area, so quit and continue after a mistake. Missable on that run; a later playthrough can still earn it.
On the second visit to Ebisugaoka, take the Key to Sakuko's Mailbox from in front of Sennensugi Shrine and open the mailbox at Sakuko's house. Missable on that run; a later playthrough can still earn it.
Beat Sakuko at the end of the Corridors without being hit by her suzu bell attack: when she charges it, run to her and interrupt it. Missable on that run; a later playthrough can still earn it.
On the third visit to Ebisugaoka, kill the Giant Monster outside the Chizuruya General Store instead of going around it. Missable on that run; a later playthrough can still earn it.
In the east wing of the Worship Hall, behind the white rabbit crest door, kill enemies inside the light of the blue lanterns so they stay down. One trophy guide counts eight. Patch 1.11 fixed it not unlocking on Casual. Missable on that run; a later playthrough can still earn it.
On the fourth visit to Ebisugaoka, get through the Fog Monster chase at Sugisato without being hit. Quit and continue after a hit. Missable on that run; a later playthrough can still earn it.
Beat Rinko at the end of the Main Hall without being hit by her puppets: kill them as soon as they appear. Missable on that run; a later playthrough can still earn it.
Reach the Thousand Year Cedar on the fourth or fifth visit to Ebisugaoka. You go there anyway on New Game+ for the Sacred Sword. Missable on that run; a later playthrough can still earn it.
In the fight at the end of the Shimizu Residence, kill Hinako's father, the large monster with the blade, before her mother. Missable on that run; a later playthrough can still earn it.
In the Treasure Hall, collect all three crests without going through a wrong door. A fox statue with an arrowhead in it points to the right one. Missable on that run; a later playthrough can still earn it.
On the sixth visit to Ebisugaoka, catch up with the Fog Monster three times as you chase it. Missable on that run; a later playthrough can still earn it.
Beat the Shiromuku, the final boss of Ending 1, without dying. A Blessed Hand Mirror omamori that saves you does not count as a death. Missable: only Ending 1 has this fight.
In the final fight of Ending 3, kill every monster the Shichibi summons before you finish it off. Missable: only Ending 3 has this fight.
In the final fight of Ending 2, beat the Tsukumogami without being hit by any of its golden arrows. Missable: only Ending 2 has this fight.
In the final fight of Ending 4, beat both the Tsukumogami and the Kyubi within 10 minutes. Time lost to a death and a continue does not count. Missable: only Ending 4 has this fight.
Reach Shu's house on the fourth visit to Ebisugaoka without taking a single Red Capsule, and do not pick up the ones in his workshop. Also the first condition of Endings 2, 3 and 4. Missable on that run; a later playthrough can still earn it.
On New Game+, offer an item to a Jizo statue on each of the first five visits to Ebisugaoka, then take the Sacred Sword from the Thousand Year Cedar. Missable.
On New Game+, open the Inari-sama door upstairs in the Main Hall with the Brooch and take the Agura no Hotei-sama from the altar. Missable.
On New Game+, solve the Crimson Water puzzle behind the Inari-sama door in the Main Hall, then dip the Sacred Sword in the crimson water at the shrine on the fifth visit to Ebisugaoka. Missable.
On the fifth visit to Ebisugaoka, take the hidden path to the Ancient Jizo statue and offer the Brooch. It takes the Brooch away, so open the Inari-sama doors and boxes first. Missable.
Bronze · 15GFind the six items that enlarge the inventory: four in the first playthrough, two only on New Game+. Missable.
Draw all 23 omamori sold at hokora. Three guides put the total at 20,200 Faith. Missable.
Find the 17 hidden omamori, some of them only on New Game+. Missable.
On New Game+, use the Brooch on every Inari-sama door and box: there are 4 doors and 7 boxes. Missable.
Bronze · 15GCollect the Diary of Revenge pages, six by both trophy guides' count, all inside Inari-sama boxes on New Game+. Missable.
Collect the eight pages of Sakuko's Diary in the Worship Hall: three on the first run, three on New Game+ and two on the third run. Miss one and it costs another playthrough. Missable.
Bronze · 15GCollect the three Clinical Trial pages, one per playthrough, on the fifth visit to Ebisugaoka. Missable.
Recolección de desafíos restantes y desbloqueo del 100%
PS5 has 57 trophies: one platinum, 1 gold, 9 silver and 46 bronze. Xbox Series and Steam have the same 56 without the platinum, worth 1,000 Gamerscore on Xbox. Five are endings, four need a final boss that only one ending has, and the two trophy guides we read mark 36 as missable, though most of those can still be earned on a later playthrough.