开局准备:基础设置与最初决策
调整按键操作并熟悉基础战斗与探索机制后再行深入。
Korea, a squad that did not choose this, and Price off the books.
初入游戏、基础机制与新手教学任务
调整按键操作并熟悉基础战斗与探索机制后再行深入。
推进主线战役并密切留意各阶段的截止节点
跨越主线剧情最终转折点并通关本周目。
必须在高潮剧情触发前全部清理的支线目标
Iniciar el capítulo final puede impedir completar misiones secundarias y coleccionables no guardados.
完成所有地图要素与最后挑战,达成 100% 完美白金
Eight gold and ten silver, all from the Campaign: no platinum, no bronze and nothing from Multiplayer or DMZ. Worth 1,000 Gamerscore on Xbox. Two need a difficulty for the whole game (any, then Realism), three need one for a single mission, and Pacifist and Revenge need separate runs of Assassins.
Sixty-four notes in three missions: four in Following Orders, 58 in Stranded and two in Escape. Noteworthy needs 50 (whether the four in Following Orders count is disputed: see the trophy); No Stone Unturned needs the four in Following Orders. Stranded is the only mission with a counter, shown as X/58 in the backpack. Map coordinates are the ones on the Stranded tac map.
Twenty-six yellow crates, all in Stranded (mission 10), for Time to Crate; they also give the supplies that pay for the Base Camp repairs. Twenty-four stay put; one rides the train and one a convoy truck. Six are behind keypads, and their codes are below.