Inicio de Partida: Configuración y Primeras Decisiones
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Dylan Faden, a warped Manhattan, and a weapon that changes shape.
Primeros pasos, mecánicas fundamentales y misiones introductorias
Configura tus controles y familiarízate con las mecánicas básicas antes de avanzar.
Avanza por la campaña prestando atención a los puntos de corte
Cruza el punto culminante de la trama principal para completar la historia.
Objetivos secundarios que deben completarse antes del clímax
Save everyone during karaoke. In The Party Won't Stop: all nine lyrics right, or a guest dies and the trophy is gone for that attempt. The game keeps a permanent save after each main quest, so reloading one fixes it without a new run.
Recolección de desafíos restantes y desbloqueo del 100%
Five Resonants have their own questline — Central, the West Incursion Zone, the Park, the Underpass and the Unknown — and the sixth, the Artist, is the first boss of the story. Every zone but the Evacuation Zone has one. Each gives a choice of ability, which you can swap later at the Mural in the Gap, and a bronze trophy; Graffiti Artist (gold) completes the Mural.
The guides count between sixteen and eighteen — What We Know has who counts what. This list is PowerPyx's sixteen, with Carbon Copy's three parts as one, plus Mapping the New New York. Where each starts, what it asks and what it gives; the full steps are on the Side Quests page.
1 platinum, 1 gold, 16 silver, 32 bronze. One platinum run is enough, nothing is tied to difficulty or online, and only one trophy can be missed — Be What You Want to Be, and a reload fixes it. The order and the setups are on the Trophy Roadmap.
One noticeboard per zone and 42 FBC Tasks between them. Talk to the agent near the Field Office entrance in Central first, or the boards do not appear; if he is not there yet, carry on with the story. Diligent Consultant (bronze) needs any 20 tasks, and nothing here is missable: the tasks wait for you after the story.
Eleven scenes to draw across the seven zones, marked with a question mark once you are close. All eleven give Work-Life Balance (silver). None is missable: they are still there in free roam after the credits.
Seven dogs, one per zone, each waiting on a roof or a high platform for a blue plush toy somewhere close by; the eighth visit is in the Gap once the other seven are done, which is why some lists count seven. Finding the first starts the side quest. All of them: Dog's Best Friend (silver) and the Untapped Trusted Spanner artifact.
A puzzle in a shop or restaurant in six of the zones opens a hidden room with a Health Upgrade crate inside. All six give Backroom Espionage (silver). The solutions are below.
Underground rooms, mostly off the sewers and marked on the map; walking into any of them starts Unsupervised Science. Each holds a short experiment and a Power Upgrade. All six: the Untapped Scrunchie artifact, and one of the three quests behind Threshold Researcher (silver).
One anomalous taxi per zone. Get in, and on the foggy street behind it a payphone sets three rounds of picking the right taxi — at the Park you repair them instead; a green light means right, and a wrong pick costs nothing. All seven, then answer the payphone once more. Part of Threshold Researcher (silver). The reward: the Untapped Coffee Cup artifact according to PowerPyx; IGN found none in the launch version.
Two in every zone. Get behind each camera without it seeing you; if it does, walk away until it clicks and resets. Each one leaves a photo that points at the next. The quest starts the first time a camera freezes you or you pick up one of its photos — the first camera is in the Watchtower in Central — and is one of the six behind Panopticon Intern (silver).
All eight are in the Unknown, and the quest is how you get around it: cut each balloon down, break open its crate and plant the probe relays in the red circles in order, and the gravity wells they make link the islands. It starts on its own once The Hedron Link is done. Most balloons hold two relays; one, in the Patterned Evacuation Zone, holds three, and the last, on the central island, holds four. Reward: a Resonant Token, which opens the sixth ability slot, and Budding Analyst (silver).
Every door, zone by zone: Downtown 4, Central 4, West Incursion Zone 3, the Park 3, Evacuation Zone 4, Underpass 6 and the Unknown 8. No trophy depends on them; the Unknown's eight need The Hedron Link behind you and Pope's Research to reach them all.