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Complete Guide · Out Now

Control Resonant Complete Guide

Dylan Faden, a warped Manhattan, and a weapon that changes shape.

The sequel to Control: Dylan Faden in a warped Manhattan. The story in six parts, the six Resonants, every side quest, 67 collectibles and 50 trophies tracked — all from the sources, not from memory.

PC · PlayStation · XboxReviewed Every fact sourced

Action RPGPS5 · Xbox Series X|S · PCOut now · 24 Sep 2026
24 Sep 2026 · PS5 Deluxe 22 SepRelease
7 zones · 6 ResonantsStructure
50 · 1 semi-missableTrophies
Single-player · offlineMode

Walkthrough

Collectibles & Trackers

6 · Tracker

Resonant Bosses

Five Resonants have their own questline — Central, the West Incursion Zone, the Park, the Underpass and the Unknown — and the sixth, the Artist, is the first boss of the story. Every zone but the Evacuation Zone has one. Each gives a choice of ability, which you can swap later at the Mural in the Gap, and a bronze trophy; Graffiti Artist (gold) completes the Mural.

17 · Tracker

Side Quest Tracker

The guides count between sixteen and eighteen — What We Know has who counts what. This list is PowerPyx's sixteen, with Carbon Copy's three parts as one, plus Mapping the New New York. Where each starts, what it asks and what it gives; the full steps are on the Side Quests page.

50 · Tracker

Trophies

1 platinum, 1 gold, 16 silver, 32 bronze. One platinum run is enough, nothing is tied to difficulty or online, and only one trophy can be missed — Be What You Want to Be, and a reload fixes it. The order and the setups are on the Trophy Roadmap.

7 · Tracker

FBC Taskboards

One noticeboard per zone and 42 FBC Tasks between them. Talk to the agent near the Field Office entrance in Central first, or the boards do not appear; if he is not there yet, carry on with the story. Diligent Consultant (bronze) needs any 20 tasks, and nothing here is missable: the tasks wait for you after the story.

11 · Tracker

Dylan's Sketchbooks

Eleven scenes to draw across the seven zones, marked with a question mark once you are close. All eleven give Work-Life Balance (silver). None is missable: they are still there in free roam after the credits.

8 · Tracker

Dogs

Seven dogs, one per zone, each waiting on a roof or a high platform for a blue plush toy somewhere close by; the eighth visit is in the Gap once the other seven are done, which is why some lists count seven. Finding the first starts the side quest. All of them: Dog's Best Friend (silver) and the Untapped Trusted Spanner artifact.

6 · Tracker

Secret Hideouts

A puzzle in a shop or restaurant in six of the zones opens a hidden room with a Health Upgrade crate inside. All six give Backroom Espionage (silver). The solutions are below.

6 · Tracker

Testing Facilities

Underground rooms, mostly off the sewers and marked on the map; walking into any of them starts Unsupervised Science. Each holds a short experiment and a Power Upgrade. All six: the Untapped Scrunchie artifact, and one of the three quests behind Threshold Researcher (silver).

7 · Tracker

Taxis

One anomalous taxi per zone. Get in, and on the foggy street behind it a payphone sets three rounds of picking the right taxi — at the Park you repair them instead; a green light means right, and a wrong pick costs nothing. All seven, then answer the payphone once more. Part of Threshold Researcher (silver). The reward: the Untapped Coffee Cup artifact according to PowerPyx; IGN found none in the launch version.

14 · Tracker

Freeze Frame Cameras

Two in every zone. Get behind each camera without it seeing you; if it does, walk away until it clicks and resets. Each one leaves a photo that points at the next. The quest starts the first time a camera freezes you or you pick up one of its photos — the first camera is in the Watchtower in Central — and is one of the six behind Panopticon Intern (silver).

8 · Tracker

Pope's Research

All eight are in the Unknown, and the quest is how you get around it: cut each balloon down, break open its crate and plant the probe relays in the red circles in order, and the gravity wells they make link the islands. It starts on its own once The Hedron Link is done. Most balloons hold two relays; one, in the Patterned Evacuation Zone, holds three, and the last, on the central island, holds four. Reward: a Resonant Token, which opens the sixth ability slot, and Budding Analyst (silver).

32 · Tracker

Fast Travel Doors

Every door, zone by zone: Downtown 4, Central 4, West Incursion Zone 3, the Park 3, Evacuation Zone 4, Underpass 6 and the Unknown 8. No trophy depends on them; the Unknown's eight need The Hedron Link behind you and Pope's Research to reach them all.

92 · Tracker

All Collectibles

Every collectible in one list, zone by zone. Marks are shared with each tracker.

Guides & Reference

Guide

What We Know

The game as it shipped: zones, questlines, length, saves, collectibles and trophies — and where the guides and reviews do not agree.

Guide

Getting Started

What the first missions ask, the systems worth understanding early, how saving works, and what to pick up on the way so you do not come back for it.

Guide

Story & Setting

The premise as Remedy tells it, who is in it and who plays them, where and when it happens, and how much of the first game you need.

Guide

Gameplay

The combat loop, weapon forms, traversal, the Gap, zone levels, upgrades, New Game Plus and every Assist Mode option.

Guide

Editions & Access

Standard, Digital Deluxe and the physical SteelBook, what each holds and costs in three currencies, the PS5-only early access that came with the Deluxe, and the Steam bundle with the first game.

Guide

Platforms & Performance

Remedy's PS5 and PS5 Pro modes, what independent analysis measured on every console, the full PC requirement table, and the Steam Deck, Mac and GeForce NOW picture.

Guide

Trophy Roadmap

A two-step route to Interdimensional Protector, the one trophy you can miss and how to recover it, the side quests behind each silver, and the setups for the combat trophies. Every trophy is on the Trophies tracker.

Guide

Outfits & Vendors

Where each outfit item comes from — quests, Testing Facilities, the seven Ice Cream Trucks, SHÜM! and redeem codes — for Form Over Function and Out of Uniform.

Guide

FAQ

Missables, saves, free roam, New Game Plus, the sixth ability slot, the Unknown, the Taskboards, length, difficulty and whether you need Control first — answered where a source answers them.

Guide

Release & What's Next

When it unlocked around the world, every dated step from the Heron codename to update 1.4.0, the review scores as the aggregators and the outlets give them, and what Remedy has promised after launch.

Guide

Missables

Everything you can permanently lose — check before you progress.

About this guide

Control Resonant is out — on PS5, Xbox Series X|S and PC since 24 September 2026, two days earlier for the PS5 Digital Deluxe — and this guide now covers the whole game: a walkthrough of the main story in six parts, the six Resonants, every side quest, trackers for the 50 trophies and the 67 collectibles (7 Taskboards, 11 Sketchbooks, 8 dogs, 6 Secret Hideouts, 6 Testing Facilities, 7 taxis, 14 Freeze Frame cameras and 8 research balloons) plus the 32 fast travel doors, and reference pages on how it plays, the editions, the platforms and the patches. Everything on it comes from published walkthroughs, the reviews and Remedy's own material, and every page says so. Nobody here has played it; where the sources stop, the pages stop.

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