Trials of Merlin
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- Light the braziers — three pillars, lit in quick succession. Start with the tallest: it is the slowest to sink back down.
- Collect moths — cast Lumos and walk; the moths follow your wand into the hollow stone blocks.
- Shatter the small orbs — nine spheres on pillars. Basic Cast on all nine.
- Move the small stone balls — Accio the pile; they snap into the platform’s divots on their own.
- The big ball into its socket — Depulso. If you cannot see the ball, cast Revelio: it is often up high or tucked behind something.
- Jump the standing stones — climb the first pillar and cross without touching the ground.
- Match the symbols — Flipendo each column until every arrow points down.
- Repair the statues — Reparo on all three piles of rubble.
- Blast the stones — five pillars cracked with green light; Confringo or anything like it.