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WALKTHROUGH · CHAPTER 4

The Way of the Voice

Answer the Greybeards' call atop the Throat of the World.

Chapter Overview

Objective: Train with the Greybeards, then recover the Horn of Jurgen Windcaller.
Shouts learned: the second word of Unrelenting Force (Ro) and the first of Whirlwind Sprint (Wuld) here; the third word of Unrelenting Force (Dah) when you bring back the horn. Clear Skies comes later.

1. Climbing the 7,000 Steps

Travel to the village of Ivarstead at the foot of the mountain, then climb the pilgrim's path to High Hrothgar. Along the way you'll pass 10 engraved tablets telling the legend of the Voice, and possibly a frost troll near the top — a tough early fight, so consider sprinting past it.

2. Greybeard Training

Master Arngeir greets you and has you shout Unrelenting Force at him to test your Thu'um. Master Einarth then gives you a new Word for it, and Master Borri teaches you the shout Whirlwind Sprint (Wuld) in the courtyard.

  • 1

    Learn the words

    Einarth inscribes one Word for Unrelenting Force (Ro), which you practise on summoned targets, and Borri teaches Whirlwind Sprint. The last Unrelenting Force word (Dah) comes from Wulfgar once you return the horn. Use the shout to dash through the closing gate during the trial.

  • 2

    Spend dragon souls

    Remember each Word needs a dragon soul to unlock. If you're short, hunt a wild dragon (they spawn once the main quest reaches this point).

3. The Horn of Jurgen Windcaller

As a final trial, Arngeir sends you to retrieve the Horn of Jurgen Windcaller from Ustengrav, a Nordic tomb to the northwest. Fight through draugr and a clever gate puzzle (use Whirlwind Sprint to cross the pressure-plate gates quickly).

When you reach the horn's pedestal, it's gone — replaced by a note asking you to meet "a friend" in Riverwood. This begins A Blade in the Dark and introduces Delphine, one of the last Blades. Bonus: Ustengrav also holds the Become Ethereal Word Wall.

4. Chapter Complete

Follow the note to the Sleeping Giant Inn in Riverwood and rent the attic room. Delphine reveals herself, takes you to her hidden basement, and returns the horn. She suspects the Thalmor are behind the dragons' return — leading to the infiltration of their embassy.

Sources

Checked on 1 October 2026 against the Spanish walkthroughs of EliteGuias and Eurogamer.es and against UESP, which set which Greybeard teaches which Word and when you learn Dah.

← Dragon Rising Next: Diplomatic Immunity →
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