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FACTION QUESTLINE

The Civil War

Overview

The choice: Join Ulfric Stormcloak in Windhelm or General Tullius's Imperial Legion in Solitude. You can only complete one side per save.

Skyrim is at war with itself. Neither side is purely good or evil — the campaign is symmetric, so pick the cause (or the rewards) you prefer.

The Two Sides

🐻

Stormcloaks

Cause: Skyrim's independence and the free worship of Talos. Leader: Ulfric Stormcloak. Nationalist, but with a darker undertone toward the Dunmer and Argonians of Windhelm.

🦅

Imperial Legion

Cause: Keep Skyrim in the Empire and preserve stability against the Aldmeri Dominion. Leader: General Tullius. Order at the cost of the Talos ban.

Campaign Flow (either side)

  • 1

    Join & prove yourself

    Enlist, then clear a starter dungeon (retrieve the Jagged Crown for legitimacy).

  • 2

    The Battle for Whiterun

    Whiterun is the pivotal neutral hold. Your side either assaults or defends it — a large-scale battle.

  • 3

    Take the holds

    Capture forts and win skirmishes hold by hold, weakening the enemy's grip across the map.

  • 4

    The Final Assault

    Storm the enemy capital — Solitude (as a Stormcloak) or Windhelm (as an Imperial) — and end the war by defeating the opposing leader.

Note

Finishing the Civil War changes which Jarls rule each hold and can lock some Thane quests, so many players complete side content first. The Season Unending peace council (part of the main quest) briefly pauses the war so you can trap Odahviing in Dragonsreach regardless of who controls Whiterun.

Named Forts & Letters

One fort battle on each side carries its own achievement (neither is the last fort before the enemy capital): Stormcloaks take Fort Sungard, Imperials take Fort Greenwall, and either one unlocks "War Hero".

Cross-checked

Cross-checked against UESP-derived quest data and XboxAchievements/TrueAchievements, and re-checked on 1 October 2026 against the Spanish guides of EliteGuias and Vandal — which agree the Stormcloak fort battle for "War Hero" is Fort Sungard and the Imperial one Fort Greenwall, with Fort Hraggstad and Fort Amol still to come before each capital, and that Season Unending (part of the main quest) forces a temporary truce so the fight for Whiterun doesn't block trapping Odahviing. What is still unverified is the only thing reading cannot settle — nobody here has played it.
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