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WALKTHROUGH · SKELLIGE

Skellige

Storm-wracked isles, a royal succession, and Ciri's fading trail.

Chapter Overview

Objective: Trace Ciri's last steps and recover "Uma".
Optional romance: Yennefer ("The Last Wish").
Choice: Who takes the throne of Skellige.

1. Yennefer & the Trail

Reunite with Yennefer at Kaer Trolde. Together you investigate where Ciri and the Wild Hunt clashed — the quests "Missing in Action," "Echoes of the Past" and "The Calm Before the Storm." "The Last Wish" (freeing the djinn) resolves Geralt and Yen's magically-bound feelings — pursue it if you want to romance her honestly.

2. The Royal Succession

Big choice

King Bran is dead. In "King's Gambit" and "Coronation" you can help Cerys (wise, stable rule) or Hjalmar (bold, warlike) claim the throne — this shapes Skellige's future and Ciri's morale.

Hjalmar's path includes the epic hunt for the Ice Giant of Undvik ("The Lord of Undvik") — a great early-Skellige boss fight.

3. Ciri & Uma

You discover Ciri escaped the Wild Hunt with the help of the elven sage Avallac'h — now cursed into a grotesque creature called Uma, held by the Bloody Baron. Only the Witchers of Kaer Morhen can lift such a curse. Take Uma there.

4. Exploring the Isles

Skellige is an archipelago of six major islands. Ard Skellig, the largest, holds Kaer Trolde and the seat of the ruling clan; Undvik, the second biggest, is abandoned and home to the Ice Giant; and An Skellig, Spikeroog, Faroe and Hindarsfjall round out the isles with their own villages, shipwrecks and monster contracts. The region packs in dozens of side quests and nine Places of Power, so it rewards sailing off the main path before pushing into the finale.

5. Chapter Complete

With the trail converging on Uma, it's time to return to the Witcher stronghold, break the curse, and finally reunite with Ciri — just as the Wild Hunt closes in.

Still to verify

Cross-checked on 5 September 2026 against KeenGamer and GamePressure, and re-checked on 1 October 2026 against the guides of Vandal and EliteGuías — which agree exactly on nine Places of Power across the Skellige islands, now stated above instead of «several». The side-quest count is the one figure this page still will not commit to: the guides we found range from the low forty to no total at all, which is exactly the shift between print and digital sources this note used to warn about, so «dozens» stays. What is still unverified is the only thing reading cannot settle — nobody here has played it.

← Novigrad Next: Kaer Morhen →
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