Where: Pailune, Hernand, Calphade Castle, Demeniss, Gorthak Ironworks, Delesyia, Fort Musket and Varnia — one visit each.
Quests: Journey's End. Game8 lists it as one quest with eight objectives; PowerPyx and Fextralife count eight short quests under the same name, the first of which is A New Beginning.
Watch for: Nothing is flagged as missable. The hidden ending needs all 40 Abyss Challenges on top of the whole story (see section 4).
1. After the Credits
The game does not end when the credits do. The story closes by leaving you free to explore Pywel however you like: first the Journey's End quests, then free roam for whatever side content you have left. The epilogue picks Kliff up as he regains consciousness after the fall at the end of Chapter 12, with the Greymanes having taken Pailune back. The "Expert Storyteller" trophy unlocks on the first of the epilogue quests, before the other seven are done.
2. Journey's End
A tour of the people who mattered, one region at a time. There is no combat, no choice and no reward for any of it. After A New Beginning the remaining seven can be done in any order; the order below is the objective list's.
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1
Follow Oongka (A New Beginning)
In Pailune. Meet Oongka and follow him down to the docks, talking as you go; the quest completes on its own there. Peace has returned to the town and everything is back where it belongs.
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2
Speak with Marshal Middler (Peace in Hernand)
Fast-travel to the City of Hernand and find Barden Middler on the street on the west side of town, during a festival. He has been made a baron.
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3
Visit Calphade (The Unyielding Shields)
Stefan Lanford is at Calphade Castle (PowerPyx places it in northern Hernand; Game8, in the Calphadean Region). In through the front gate to the throne room, right through a door, up to the top floor, where a cutscene plays in his office: he is preparing training drills to keep Calphade's defences up, and he tries to recruit Kliff, who turns him down. The quest shares its name with a Chapter 6 quest; this is the epilogue one.
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4
Speak with Countess Azerian (The Heart of Pywel)
Go to the Azerian Manor, a villa just north-west of Demeniss city, where Colette Azerian — the woman in the yellow dress in the front yard — walks you back towards the city while she talks about what the region needs. The hostile enemies in Demeniss are gone now that Caliburn is defeated.
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5
Visit Gorthak Ironworks (The Enduring Flame)
Valgash is at the marker in central Gorthak, repairing what the war broke, with help from his A.T.A.G. and from Marni.
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6
Read the Memory About the Secrets of the Helmet (Evolving City)
At Delesyia Castle, with the Visione helmet on so the gate lets you in. The memory is played from the helmet itself, outside the Castle Gate: hold left on the d-pad, switch to the armour selection with R1/RB, hover over the Visione Helmet and pick the "Visione" memory under the Delesyia Recollections tab. It is Marni talking about what the helmet really does.
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7
Speak with Duke Wells (The Desert's Edge)
At Fort Musket, in the south of the Crimson Desert region. Approach the soldiers gathered in the courtyard for the cutscene. Duke Wells means to garrison and restore the fort, which the war left exposed.
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8
Speak with Sebastian (New Horizons)
In Varnia, on the northern edge of the Crimson Desert. Walk up to the two men on the tower and the cutscene plays: a chance reunion with Sebastian, the man who helped Kliff at the very start, who is travelling to make maps, and a proposed walk across the desert as a pilgrimage of peace. This is the 168th and last main mission.
3. What Changes in Pywel
Everything the sources say about the post-story world comes from the eight visits above, so this is the full list. Pailune is at peace and back in order. Hernand is holding a festival and Middler has a barony. Demeniss is united and its hostile enemies are gone since Caliburn's defeat. Gorthak Ironworks is being rebuilt after the war. Fort Musket is still exposed and Duke Wells plans to restore it. Sebastian is out mapping the land. Orbian, the flying fortress, was destroyed in Chapter 11. Beyond that — new enemies, new activities, shops or prices, anything systemic — none of the sources we read describes a change, so this page does not claim one.
4. The Endings
What the sources establish is narrower than a claim of two endings decided by your choices, and this page sticks to what they establish. There is a second, hidden ending, unlocked by finishing every main quest — the Prologue, all twelve chapters and the Epilogue — and completing all 40 Abyss Challenges, which takes you through every region on the ground and most of the Abyss (the last of the 40 is the Marco Dimensional itself). It unlocks extra lore about Pywel, the Abyss and Kliff's origins, described as the true final piece of the main story, with expectations of DLC. Where it plays is disputed: VULKK puts it at the Axiom Archive's library, Vandal at the place its Spanish guide calls the Marco Dimensional. No ending depends on your decisions, and no source documents ending variations or a choice with an ending-level consequence. So: one standard ending on finishing The Void, and one hidden ending gated by completion, not choices. We could not verify any choice-based ending, and we do not describe what either ending shows.
5. New Game Plus
At release there was none. The game shipped without a New Game Plus and simply left the world open once the story was done, and Pearl Abyss had not confirmed one for a later patch. What came afterwards: the Enhanced Edition update added a semi-save mechanic rather than a full New Game Plus — once all main quests are complete, a new game can carry over Abyss Links and other in-game currency from the existing save. A plain replay starts without the items and skills of the previous run. Pearl Abyss's own patch notes give the version as 2.00.00 (25 August 2026), and character stats, learned skills and equipment stay behind in the old save, so combat progression starts again from the beginning. Patch 2.03.00 (18 September) added a reward for doing it — a new game started from an existing save now hands over 1,000-plus silver as stackable pouches. What that leaves unverified is only whether anything beyond Abyss Links, currency and that silver crosses over; no source we read says it does.
6. Epilogue Completion
✅ Before Leaving Pywel...
Cross-checked
Cross-checked on 21 September 2026 and re-checked on 1 October 2026 against the guides of Game8, PowerPyx, VULKK, Fextralife, Vandal, EliteGuias and AllThings.how, and Pearl Abyss's patch notes for 2.00.00 and 2.03.00. Not from a playthrough: nobody here has played it, and what the sources do not describe is not on this page.