- Chris only
- Only Chris can pick up the Shotgun, in B1 of the Military Training Facility.
- Needs a tool
- The Magnum needs the fire put out with the extinguisher; the tomb Ingrams need Rodrigo's Lighter.
- Disputed
- Where the M93R Part is.
- Not stated
- Where the Rocket Launcher first shows up.
Where each weapon is
Notes that save a restart
- Only Chris can pick up the Shotgun, so plan its ammunition for the second half of the game.
- Do not skip the extinguisher in Antarctica. Without it you cannot reach the Magnum.
- Killing the Gulp Worm as Chris gets you Rodrigo's Lighter, but only if Claire gave him the medicine. The Lighter opens the tomb with the second pair of Ingrams, so skipping the worm loses them.
- The Gold Lugers are a trophy on PS4 (Decorative But Deadly): after the first Bandersnatch, Steve takes the Ingrams Claire has just picked up and gives her the Gold Lugers.
- The Glock 17 is only modified at the workbench, so it needs a trip to the Weapon Repair Shop on B1 with it in your inventory.
Where the sources differ
- The M93R Part: Evil Resource and the PSNProfiles PS4 guide put it in the Crematorium on Prison 1F, opened with the Lockpick, and IGN's walkthrough finds it in the prison after the Lockpick; the IGN M93R Burst page puts it in the doctor's office area.
- The Rocket Launcher: two IGN pages disagree on where it first appears (in the inventory or in the first item box), so this page does not say where.