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REFERENCE

Trophy Roadmap: Normal, Infernal, Then Raid Mode

Trophies
56 on PlayStation 4: 1 platinum, 2 gold, 5 silver, 48 bronze.
Runs
At least two campaign runs: Normal, then Infernal.
Missable
Several campaign trophies within a run; none for good, since you can play again.
Online
One guide: only Dynamic Duo needs a partner.

The order

  1. 1. Normal run, carefully

    Play the campaign on Normal. Clearing it also gives the Casual trophy. Scan every new enemy while it is alive, scan hand prints as you go, and pick up the story trophies listed below at their spots. Try not to die: a clean run earns Surviving Deep Darkness and the Auto Loader, a part that removes reloading.

  2. 2. Infernal on New Game+

    Start New Game+ on Infernal with the guns, parts and ammo you finished with. A clear earns The Vestibule of Hell and the unlimited rocket launcher. Anything missed in the first run can be picked up here.

  3. 3. Raid Mode: Chasm, Trench, Abyss

    Clearing the campaign opens Raid Mode's stages. Clear every stage on Chasm to open Trench, then every Trench stage to open Abyss. Level up along the way; your level is shared by every Raid character.

  4. 4. S ranks and bonuses

    Go back for an S rank on every stage of each difficulty, and collect results-screen bonuses: Low Level, No Damage, Genocide and Trinity. Four trophies count bonuses, up to 150.

  5. 5. Dynamic Duo

    The one trophy that needs a second player: land a fully charged physical attack at the same moment as your partner, online.

  6. 6. The long end

    Reach level 50, clear The Ghost Ship and The Ghost Ship: Chaos, beat Shadow Norman, and keep farming super rare weapons and BP for the store trophies.

Campaign trophies you can miss in a run

TrophyWhereWhat to do
The Pool Is OpenEpisodes 3-2 and 4-1Start the purification in the Solarium in Episode 3-2, then swim in the clean pool in Episode 4-1.
By the CrosshairsEpisode 4-1Bring Rachael down before she reaches the cafeteria.
Die Another DayEpisode 3-2 onwardDodge a Scagdead's instant-death grab. The first one, on the Promenade Deck, is the earliest chance.
Rockets are for LosersEpisode 11-1Beat the Malacoda without touching the rocket launchers. This fight is the only chance.
Surviving Deep DarknessWhole runClear Normal or higher without a single death.
Research CompleteWhole runScan every enemy type, bosses included, while each one is alive.
First Victim, Traces of Tragedy, Last VictimWhole runScan 1, 15 and all 30 hand prints with the Genesis.
Triple PlayFlooded areasKill three enemies with one shock grenade; small water enemies in groups are the usual targets.
A Packaged DealWherever a Scarmiglione appearsKill one without it splitting in two.
Dodge Master and Angry FistAny time20 dodges, and 10 fully charged physical attacks.

Things that save time

  • One guide notes there is no chapter select, so a missed story trophy means playing on to it in another run. Know the spots before you reach them.
  • Bosses count for Research Complete. One guide says that if every other enemy is scanned, the trophy pops when you scan Norman in the last fight.
  • One guide says a checkpoint usually sits near a timed or hard spot. If By the Crosshairs or Triple Play goes wrong, reload and try again.
  • Stack Casual and Normal by playing on Normal; Infernal also counts for both.
  • In Raid Mode, one guide says you can lower your level from the character menu when you need the Low Level bonus or Gutsy, which asks you to clear a stage five levels under the recommended one.

How long it takes

  • One trophy guide rates the platinum 7 out of 10 for difficulty and puts it at about 75 hours over three playthroughs. Most of that time is Raid Mode: the level 50 grind, every S rank and the bonus counts.
  • The 2013 versions are lighter on the kill trophy: One for Each Minnesota Lake asked for 10,000 Raid kills there, against 1,000 on the 2017 list.
  • One guide says super rare weapons drop at random, so Legends Are Made, Not Born can take a while. The Unlockables page lists which guns each guide names.

Cross-checked

Cross-checked on 24 October 2026 against the trophy guides of PSNProfiles and PowerPyx, IGN's achievement roadmap, the GameFAQs guide by Berserker and the trophy and achievement lists on Steam, PSNProfiles, Exophase and TrueTrophies. The order follows PSNProfiles' roadmap, matched by IGN's advice to use New Game+ for the hard campaign trophies. One guide only: the difficulty rating, hours and playthrough count, and Dynamic Duo as the only online trophy (PSNProfiles); no chapter select (PowerPyx); Norman as the last scan (PSNProfiles); the checkpoints (PowerPyx); lowering your level (Berserker). Not from a playthrough: nobody here has played it.
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