- BONUS FEATURES
- 通关剧情后开启。购买用交换点数支付。
- PROFESSIONAL
- 以VETERAN完成所有章节后开启。
- 模型
- 每个500点,据两份攻略,需通关剧情、射中全部30个徽章并在每章取得S评价。
- The Mercenaries
- 8个关卡。A评价解锁一名角色;有一份攻略说B评价开启下一关。
通关剧情后开启的内容
🎚️ PROFESSIONAL
以VETERAN完成所有章节后出现第四种难度。有一份攻略补充,加入以PROFESSIONAL游玩某一章的主机,就能为你解锁那一章。
🎁 BONUS FEATURES
通关剧情后开启的菜单。出售备选服装、模型、完全改造武器的无限弹药,以及(有VERSUS时)VERSUS角色。购买用交换点数而不是金钱支付;有一份攻略把服装列为免费。
♾️ 无限弹药
每把武器完全改造后,其无限弹药会出现在BONUS FEATURES中。购买后在Special Settings中开启。火箭筒是例外:在五小时内通关全部游戏即可免费获得其无限弹药,有一份攻略认为这个目标可以做到。
⏱️ The Mercenaries
得分挑战模式,据一份攻略在通关本篇后解锁。开始时可用Chris、Sheva和Public Assembly关卡。
交换点数与评价
- 交换点数来自每章结束时的评价。可以随意重玩章节,持续获得点数。
- 模型每个500点。两份攻略说,只有在通关游戏、射中全部30个BSAA徽章并在每章取得S评价后才会开售。有一份攻略说S评价在AMATEUR难度下最容易。
- The Mercenaries同样给点数。有一份攻略列出的评价分段为:D低于10,000,C从10,000起,B从20,000起,A从40,000起,S从60,000起,SS从90,000起,两人游玩时翻倍;奖励从D的200点到SS的5,000点。
- 金钱来自拾取和出售宝物,是独立的货币:用于购买和改造武器。
服装何时开放
- 每个角色初始有一套服装,另有两套可在BONUS FEATURES中购买:Chris(Safari)和Chris(S.T.A.R.S.),Sheva(Clubbin')和Sheva(Tribal)。有一份攻略说,第二套服装在通关一次后开放,Chris的第三套需要26个BSAA徽章,Sheva的第三套需要全部30个;另一份把这四套列为免费。
- 在购物前通关游戏并射中全部30个徽章,四套服装就会全部开放,这正是盛装打扮所需要的。
The Mercenaries关卡
| 关卡 | A评价解锁的角色 |
|---|---|
| 1. Public Assembly | Jill (BSAA) |
| 2. The Mines | Wesker (Midnight) |
| 3. Village | Chris (Safari) |
| 4. Ancient Ruins | Sheva (Clubbin') |
| 5. Experimental Facility | Chris (S.T.A.R.S.) |
| 6. Missile Area | Sheva (Tribal) |
| 7. Ship Deck | Jill (Battle Suit) |
| 8. Prison | Wesker (S.T.A.R.S.) |
游玩The Mercenaries
- 两份攻略在八个关卡上一致,也都说A评价(40,000分以上)会解锁一名新角色或新服装;其中一份说B评价开启下一关。表中关卡与角色的对应来自其中一份。
- 有一份攻略统计共有四名角色、十种造型:Chris和Sheva各三种,Jill和威斯卡各两种。每种造型都有固定的装备。
- 同一份攻略说,每个关卡有150个敌人,地图上的时间奖励可加30到90秒,体术击杀加五秒,在时间结束前清掉全部150个敌人,每剩一秒奖励1,000分。
- The Mercenaries Reunion属于后来的追加内容,使用相同的关卡,但登场角色不同。
VERSUS角色
| 角色 | 交换点数价格(一份攻略) |
|---|---|
| BSAA Jill | 5,000 |
| Clubbin' Sheva | 6,000 |
| Battle Suit Jill | 7,000 |
| Safari Chris | 8,000 |
| S.T.A.R.S. Chris | 13,000 |
| Tribal Sheva | 15,000 |
| Midnight Wesker | 30,000 |
| S.T.A.R.S. Wesker | 50,000 |
Cross-checked
Cross-checked on 24 October 2026 against the GameFAQs guides of OmegaMustard (achievements), optimusmart (PS4 trophy speedrun) and Absolute Steve (The Mercenaries), the TrueAchievements walkthrough (general hints), and the IGN Resident Evil 5 wiki guide (The Mercenaries). Bonus Features, exchange points from chapter ranks, infinite ammo after a full upgrade and Professional after Veteran agree in at least three of these; the figurine price and conditions come from two (OmegaMustard and optimusmart), the rocket launcher under five hours from two (TrueAchievements and optimusmart), the Mercenaries stages and A-rank unlocks from two (IGN and Absolute Steve). The single-guide points are IGN (The Mercenaries opening after the story, a B rank opening the next stage, its rank bands, points, enemy count and time bonuses, the Reunion stages), Absolute Steve (which character each stage unlocks), OmegaMustard (the Versus prices, S ranks on Amateur, the second costumes after one clear and the third at 26 and 30 emblems), optimusmart (free costumes) and TrueAchievements (Professional through a host, the five-hour target as reachable). Not from a playthrough: nobody here has played it.