- How many
- One weapon guide counts 29 for Gun Fanatic, including grenades, the bonus weapons and the final boss's rocket launcher.
- Selling
- You only need to own each weapon once; selling it afterwards is fine.
- Exclusive upgrade
- Max a weapon's stats, or use an Exclusive Upgrade Ticket (30 Spinels from the Castle on).
Leon's guns
| Weapon | Type | How to get it |
|---|---|---|
| SG-09 R | Handgun | Starting weapon. |
| Punisher | Handgun | Traded from the Merchant for 5 Spinels. |
| Red9 | Handgun | A chest on the shipwreck in the middle of the lake, once you have the boat in Chapter 4. |
| Blacktail | Handgun | Merchant, from Chapter 7. |
| Matilda | Handgun | Traded from the Merchant for 10 Spinels, from Chapter 8. |
| W-870 | Shotgun | On the upstairs wall of a two-storey house in the Village Square, Chapter 1. |
| Riot Gun | Shotgun | Merchant, from Chapter 6. |
| Striker | Shotgun | Merchant, from Chapter 10. |
| SR M1903 | Rifle | Merchant, from Chapter 2. |
| Stingray | Rifle | Merchant, from Chapter 7. |
| CQBR Assault Rifle | Rifle | A Square Lock Box upstairs in the Library, Chapter 10, opened with a Cubic Device. |
| TMP | SMG | Merchant, from Chapter 3. |
| LE 5 | SMG | Behind a power puzzle by the Freezer, Chapter 13. |
| Broken Butterfly | Magnum | Merchant, from Chapter 7. |
| Killer7 | Magnum | Merchant: Game8 says from Chapter 11, IGN from Chapter 13. |
| Bolt Thrower | Special | Merchant, from Chapter 2. Its bolts can be picked up again. |
| Rocket Launcher | Special | Merchant; one guide says from Chapter 5. |
Knives, grenades and the story weapon
- Combat Knife: the starting knife. Kitchen and Boot Knives turn up while exploring; one weapon guide places the first ones in the Chapter 1 farm and the Chapter 7 chapel.
- Fighting Knife: Krauser's, given when you beat him at the end of Chapter 14.
- Hand, Heavy and Flash Grenades: found in crates and on enemies; recipes for the heavy and flash kinds are sold by the Merchant.
- Special Rocket Launcher: handed to you during the final fight with Saddler.
The four bonus weapons
Deluxe Edition and Separate Ways
- The Sentinel Nine (handgun) and the Skull Shaker (shotgun) come with the Extra DLC Pack, which is in the Deluxe and Gold Editions and is also sold on its own. One weapon guide says neither is needed for any trophy.
- In Separate Ways, Ada starts with the Blacktail AC and a Tactical Knife, finds the Blast Crossbow in Chapter 3, and can buy the Punisher MC and a Sawed-off W-870 from Chapter 2.
- Finishing Ada's seven Merchant requests unlocks the Elite Knife, which never breaks. A Professional clear with an A rank unlocks her own Chicago Sweeper. One guide adds that bonus weapons do not carry between Leon's story and Ada's.