- Released
- 17 June 2004 in Japan on PS2; September 2004 in North America and Europe on PS2, Xbox and PC.
- Today
- On PC through GOG, since 2 October 2020.
- Saving
- Only in Room 302, at the notebook in the living room.
- First tip
- Save your healing items for the second half of the game.
What kind of game it is
When it came out
| Platform and region | Date | Given by |
|---|---|---|
| PlayStation 2, Japan | 17 June 2004 | Three sources |
| PC, North America | 7 September 2004 | Two sources |
| PlayStation 2 and Xbox, Europe | 17 September 2004 | Two sources |
| PC, Europe | 24 September 2004 | Two sources |
| PC (Windows), GOG re-release | 2 October 2020 | Three sources |
PlayStation 2 and Xbox in North America
How Room 302 works
- It is the only place you can save, at the notebook on the small table in the living room.
- It has the item chest. Two guides say you can only carry ten items, so you will be back at the chest often.
- For the first half of the game, standing in the apartment slowly refills your health. That stops in the Hospital World, and the flat starts filling with hauntings instead. See the Hauntings page.
- Two guides note that you see Room 302 in first person, while the rest of the game is in third person.
- Memos keep turning up under the front door and around the flat. One guide counts 52 memos in the game and says they count towards your ranking at the end.
Monsters and Ghosts
- Monsters die like in any Silent Hill game. Knock one down, then stomp on it before it gets up; two guides stress the stomp.
- Ghosts cannot be killed. Hitting one only knocks it down for a while. Most of the time it is better to run past.
- To deal with a Ghost for good you need a Sword of Obedience, which pins it down. Silver Bullets, Holy Candles and Saint Medallions also work against Ghosts. The Weapons page has the details.
Fighting
- Melee carries this game. Ammo is scarce, and two guides build their advice around a good melee weapon rather than the guns.
- Hold the attack button to charge a stronger swing. Two guides use it for crowds and tough enemies.
- Two guides say there are three difficulty levels: Easy, Normal and Hard. One guide says the level changes the fighting, not the puzzles; another says that after you die, the game makes the enemies a little weaker on Easy and Normal.
Your first minutes
Search the flat
Open the fridge: two guides say it holds a Wine Bottle, a poor first weapon, and Chocolate Milk, which you will need later in the Forest World. Keep the milk.
Take the Steel Pipe
When the hole opens in the washroom wall, take the Steel Pipe and crawl through. It is your weapon for the first worlds.
Hold on to healing items
Two guides advise saving healing items in the first half, while the apartment still heals you, because you will need them once it stops.
Know the soft reset
Two guides give the PS2 soft reset: hold Start, Select, L1, R1, L2 and R2 together to go back to the main menu.