Where: a bridge out of City Hall, then an open district of Kalona around the Bank of Tyrus, the Warehouse District, Octus Tribunal and Monroe Library, then Allfathers Plaza and the Point Fairlight hangar.
To find: 38 collectibles, 36 Hard Cases and 7 secondary objectives. Chapter 2 holds most of them and has a map that shows items once you are close.
Watch for: the point of no return in Hold the Line. Once you enter the Octus Tribunal muster point to link up with Charlie Squad you cannot go back to the earlier area, so clear it first. Secondary objectives unlock weapon mods, which you fit at Supply Caches.
On the count: Game8 and The Nerd Stash list 38 collectibles for the act, and Gamer Social Club lists the same ones chapter by chapter. TechWiser says 32, but its page covers only the first two chapters (5 and 27) and leaves out the 5 of No Gear Left Behind and the 1 of Overrun.
1. Bravo Squad
5 collectibles · 0 Hard Cases · no secondary objectives
Marcus, Dom, Mags and Reyes as Bravo Squad, across a bridge to the stadium. Linear, with no Hard Cases. Objectives: get your orders, rendezvous with Charlie Squad, lower the central span, clear the rest of the bridge, clear the way to the FOB, report to the Quartermaster.
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1
To the bridge
Leave City Hall and follow Captain Grey for your orders; the helmet is on the rubble just down the street. Run to the bridge, deal with the hostiles and shoot the snipers on the platform.
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2
Lower the central span
In the west control room, grab the goggles down the corridor on the left, then use the bridge controls and kill what comes in; some enemies crawl into the room. Cross on the sky train to the east control room, covering your allies, and climb down the ladder at the end.
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3
Clear the bridge
A Boomer turns up by the fuel truck carrying a prototype Heavy Boomshot that hits very hard; keep to cover and kill it before pushing. Then go through the gate right of the fires, down the stairs, and fight your way to the stadium to report to the Quartermaster.
In route order
- Collectible COG Helmet With Bullet Hole Right at the start, down the street from City Hall: on the rubble on the left, by a dead soldier behind the burning bus.
- Collectible Sniper Goggles In the west control room, where you lower the central span: go left down the short corridor instead of using the controls; on a dead Locust at the end.
- Collectible Bridge Worker's Lunch Kit After crossing on the sky train and dropping the ladder: left along the walkway to a dead end; on the floor in the corner.
- Collectible Thrashball RUSH Magazine In the east control room, at the far end from where you came in, on a small metal cart.
- Collectible Medic's First Aid Kit After the Boomer fight on the bridge, down the stairs to the lower deck: on the ground by a burning COG truck.
2. Hold the Line
27 collectibles · 27 Hard Cases · 7 secondary objectives
The first open district, and the biggest chapter in the act. It falls into three parts: around Octus Way Station, the wide area between the Bank of Tyrus and the Warehouse District, and, past the point of no return, the Octus Tribunal muster point with Monroe Library and the Kalona Hotel.
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1
Orders and Octus Way Station
Talk to the lieutenant for your orders and use the Supply Cache in the camp; Gear Up teaches you to fit Tactical Gear there. Clear the Locust around Octus Way Station and inside it. The Vanguard and Trapped Family are on this stretch.
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2
The muster point and the Bilefrog
Investigate the muster point northeast of Allfathers Plaza. Inspecting the body there brings out the Bilefrog, a mini boss: when its mouth opens, a shot from a Heavy Boomshot into it sets off the bile and kills it at once. Then hold the plaza against the waves that follow.
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3
The Imulsion stockpile and Mags' meds
Search the distribution warehouse: Dr. Fabbri is not among the bodies. Run straight out of the warehouse to the green reinforced container with a keypad, enter the self-destruct code and get clear before it blows. Next you fetch Mags' medicine from her apartment; Lost in Translation turns up on the way and Family Reunion opens afterwards.
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4
The bank and the construction site
At the Bank of Tyrus, follow the manager to his office, defend the bank, then open the vault from the control desk; the doctor inside is not Fabbri. The vault also holds a collectible and a Hard Case. Clear the construction site's upper floor; a helicopter drops more enemies near the top.
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5
Point of no return: the Octus Tribunal muster point
Link up with Charlie Squad by entering the muster point, and you cannot come back. Defend the courthouse until no enemy gets in, then follow Dr. Fabbri to the helicopter.
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6
Whiskey Squad and the hotel
Whiskey Squad lies dead in a blood fountain southwest of Monroe Library; open the gates, and investigating the body by the fountain springs an ambush. Then clear the Kalona Hotel to support Cpl. Harris, and finish by helping the squad in trouble at the mausoleum. Black Raven Down and Lone Wolf are in this last part.
In route order
- Collectible Cinema Filmatica Magazine In the Iron Coast Motors car dealership on your left as you head for Octus Way Station: in the back room, on the counter by a radio.
- Secondary objective The Vanguard Talk to the COG soldier by the far entrance of the dealership. An E-hole opens; kill everything that comes out. Rewards: Bayonet (Hammerburst), Cover Brace (Lancer Mk1).
- Secondary objective Trapped Family Down the alley on the right after the dealership, in the car park of the Last Dollar store where you hear cries for help. Kill the charging Juvies, open the shutter on the right of the building and press the button by the till behind the counter. Rewards: Precision Long Barrel (Breechshot), Bayonet (Gnasher).
- Collectible A Letter Home During Trapped Family: through the shutter, in the back room on the right, hanging on the wall.
- Hard Case Leave the Last Dollar car park the way the Juvies came, turn left on the main road to a junction, then right: behind the burnt-out bus, guarded by a Juvie.
- Collectible Thrashies Cereal Box In the gas station store southeast of the residential area, on the cashier counter.
- Collectible Kalona Postcard Leaving Octus Way Station, go right down the alley and steps into the plaza: on the far side of the stone bench in front of a Cafe & Bakery.
- Collectible Vandalized Salvaging Poster In the Major Burger restaurant across from the station exit, at the back.
- Hard Case On the first floor of the construction site.
- Collectible Foreman's Datapad On the ground floor of the construction site, back right, by the foreman's body.
- Hard Case In the car park to the left of that Major Burger restaurant, on the top floor.
- Collectible COG Tags of Private Liz Waxman In the apartment building at the far left of the area: one floor up, shoot out a window and jump onto the scaffolding; the tags are to the left.
- Collectible Emgazi Blitz Display Case Same building, top floor: kill the Locust sniper in the apartment; on the bedroom desk, by a computer.
- Hard Case Near a bridge: before crossing, go left and down some steps; at the end of the path.
- Collectible Timgad Refinery Recruitment Poster Across the river, in the building with the large hotel sign: on the wall at the back right, near the elevator.
- Collectible Re: Vibration Complaints With the Amberstone Storage facility on your left, the building on your right with the live-music sign (a Locust walks out of it): on a door inside.
- Hard Case In a yard at the bottom right of the map, below the Amberstone Storage facility.
- Hard Case Down an alley toward the bottom of the map.
- Collectible COG Tags of Specialist Arnold Imhatip Under the bridge on the main road between the Warehouse District and the Bank of Tyrus, at a dead end among crashed cars.
- Collectible Caricature of Colonel Elias Trench On the street above, at the COG road block: on a lamp post near the fuel pumps.
- Hard Case Facing the road block entrance, go right down an alley, climb the ladders to the next floor and shoot out the window; the case is in the room.
- Collectible COG Tags of Master Sergeant Mark Avamor Turn back from the road block into the wrecked loading bay on the right, just south of the Bank of Tyrus.
- Hard Case On the first floor of the Kalona Times building.
- Hard Case Across the street from the Kalona Times building, next to a kiosk.
- Collectible Kalona Metro Fare Notice Outside the Bank of Tyrus, down the Metro station entrance: on the wall across from the turnstiles.
- Collectible Birthday Card With Toy Lancer Through the underground car park on the east side of the Bank of Tyrus, on the path overlooking the river: by a body on a bench.
- Hard Case Near the Birthday Card, at the truck crash, guarded by a lot of enemies.
- Collectible COG Tags of Specialist Jada Clemmons Behind the counter of the Grind Coffee shop across from the Bank of Tyrus.
- Hard Case From the far right of the construction site, up the steps and down the main road: on the left.
- Hard Case Across the main road from the last one, on the right, in front of a pharmacy.
- Hard Case Across from the construction site, one floor up in a building: jump up the shipping container to get in.
- Collectible Tales From the Tyran Night Story Book In the Apartment SOS building: climb the scaffolding to the fourth floor and go in through the window; on the table to your left, under the lamp.
- Secondary objective Apartment SOS In the same room as the story book. Fight off Juvies, Locust and Heavy Boomers; the survivors then join you downstairs. Rewards: Grounded Capacitor (Sonic Disruptor), Cover Brace (Breechshot).
- Hard Case In a loading dock down an alley, near the Investigate the muster point objective.
- Collectible Major Burger Box In the kitchen of the Major Burger restaurant near the muster point objective, on the sink.
- Hard Case At the muster point building, on the right, behind the pillars.
- Collectible COG Tags of Specialist Brendan O'Connell Facing the muster point, go left and up an alley to a squad of dead soldiers by a Vulcan cannon; the tags are among the bodies.
- Hard Case At the Amberstone Storage facility, on the way to the objective marker when the main objectives send you there.
- Secondary objective Lost in Translation In a restaurant between the Bank of Tyrus and the Warehouse District; it appears on the way to Get Mags' meds, once the Imulsion stockpile is destroyed. Talk to the civilians and escort them to a shelter through several Locust attacks. Rewards: Melee Stunner, Laser (Lancer Mk1).
- Hard Case In an underground car park across the river from the Birthday Card.
- Collectible Photograph and Harmonica From Mags' Apartment Given after the cutscene in Mags' apartment, during Get Mags' meds.
- Secondary objective Family Reunion After Get Mags' meds: from the crossroads at the Bank of Tyrus go left to the edge of the map, to the shelter in Victory Plaza, and defend it. Rewards: Adrenaline Injector mod slot with Adrenal Cascade, Overpacked Mag (Prototype Lancer).
- Collectible War Savings Bond Inside the Bank of Tyrus vault during Find Dr. Dalia Fabbri: on the left as you go in.
- Hard Case In the same vault, on the right.
- Hard Case When the objective becomes Link up with Charlie Squad, the closed gates open: to the right of the camp, on a table.
- Hard Case Past the Octus Tribunal muster point: in a shipping container as you walk through the military camp.
- Hard Case Across from Monroe Library (the large building on your right as you come in), through the gate into the park: at the back left.
- Collectible Pendulum Wars Victory Flag Up the library steps and right at the top: on the newspaper stand in the dead-end corner.
- Collectible Child's Monster Drawings From the top of the library steps go left into the grocery store with the yellow and green sign: on the floor in the back room.
- Secondary objective Black Raven Down Bottom left of the area, left of the Kalona Hotel on the map: a wounded Gear sits in a Major Burger restaurant. Kill the attackers. Rewards: Proximity Reload, Overcharged Ammo (Gut-Puncher).
- Collectible Holiday Photos From that restaurant go left: by the newsstand to the right of Shelter 09, on the floor in front of a bench.
- Hard Case At the entrance to the Kalona Hotel, on its right side.
- Hard Case Across from the hotel entrance, the building with a pale green balcony: climb one floor and take the rope up; on your left.
- Hard Case Over the steps into the search zone while looking for Whiskey Squad, down and right into the alley on the right. Open the gate there for a shortcut.
- Hard Case Back on the street into the search zone, behind a police car.
- Hard Case In the courtyard with the fountain, on the left side.
- Collectible Muster Point Instructions In the fountain courtyard, on the wall opposite where you came in, beside a telephone booth.
- Secondary objective Lone Wolf After the courtyard fight, during Support Cpl. Harris at the hotel: back at the library, the apartment building left of its steps, at one of the elevator doors. Go up and help the Gear. Rewards: Deep Pockets, Full Metal Jacket (Hammerburst).
- Collectible COG Tags of Sergeant Elijah Adams During Lone Wolf: turn round from the broken wall; on the floor in front of the dead Gear.
- Collectible Portrait of Chairman Tomas Dalyell Inside the Kalona Hotel during the main objective: right from the entrance and up the stairs, leaning against a wall between the elevators.
- Hard Case Leaving the hotel, back at street level before the park that ends the chapter: to the right of the car on your right.
3. No Gear Left Behind
5 collectibles · 6 Hard Cases · no secondary objectives
Through a vehicle tunnel to Allfathers Plaza and its giant golden Gear statue, with a map. Keep the story to the cutscenes: the chapter's first one is a shock, and both tags in the tunnel come straight after it.
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1
The tunnel and the plaza
Go through the tunnel full of crashed vehicles, watch the cutscene, and pick up the two sets of tags before going up the incline. Fight through to the plaza with the golden statue, then use the scaffolding on its right for two Hard Cases.
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2
The Seeder and Captain Grey
A Seeder fight comes next. Afterwards you talk with Captain Grey and walk through a building; Hawkins' tags are just outside, before the gate.
In route order
- Hard Case Early on, in the tunnel full of crashed vehicles, by the central barricade.
- Collectible COG Tags of Private Sal Harkniss After the cutscene in the tunnel: in the middle of the tunnel floor, by a body.
- Collectible COG Tags of Private Siv Strickland Next to the last ones, below the Gear pinned against the side of a van.
- Hard Case Leaving that tunnel, on your right as you go up the incline.
- Collectible Bloodied Spike Before the archway toward the golden Gear statue in Allfathers Plaza, keep to the right of the road: in a dead soldier tucked into a corner.
- Hard Case In the golden statue plaza, after the fight: right of the statue as you face it, in a corner.
- Collectible Ink-Covered Wrench Back to the middle of the plaza and go left: on the floor in the centre of the left side, near a bench.
- Hard Case From the centre of the plaza, up the scaffolding stairs on the right and along the path to a shipping container.
- Hard Case From the middle of the scaffolding, drop down toward the objective: on your right.
- Hard Case After the Seeder fight and the talk with Captain Grey, halfway through the building you walk through: on the left.
- Collectible COG Tags of Lieutenant Jane Hawkins Outside again after that corridor: down the steps, and before the gate look right; on the floor by the covered bodies.
4. Flyboys
0 collectibles · 0 Hard Cases · no secondary objectives
A short, scripted chapter. None of the guides lists a collectible, a Hard Case or a secondary objective in it.
5. Overrun
1 collectible · 3 Hard Cases · no secondary objectives
The defence of the Point Fairlight hangar, with a map: a warehouse fight, a red-glowing crater outside, then back into the hangar, where a Supply Cache waits.
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1
Warehouse, crater, hangar
After the warehouse fight a hole is blown in the wall; leave through it and look right. Fight the Locust outside, go down into the crater, then head back inside the hangar for the data pad and the last Hard Case before the Supply Cache.
In route order
- Hard Case After the warehouse fight a hole is blown in the wall opposite the way you came in: to the right of that hole.
- Hard Case After the fight outside, at the bottom of the red-glowing crater you go down into.
- Collectible Point Fairlight Hangar Data Pad Back inside the hangar, a few steps on: in a section on the left between trucks, on boxes by the tyres.
- Hard Case Between the data pad and the hangar's supply cache: on your right as you turn from the data pad.
6. Act 2 Completion
Cross-checked
Cross-checked on 5 October 2026 against the Act 2 guides of Game8, The Nerd Stash, TechWiser and Gamer Social Club, Game8's Hold the Line and Bravo Squad walkthroughs, and the campaign walkthrough of VGTimes. The route order, the Hard Cases and the secondary objectives follow Gamer Social Club; Game8 agrees on every chapter's Hard Case count (27, 6 and 3) and on the seven secondary objectives, and the rewards are Game8's. Where they differ: Gamer Social Club's chapter headers say 36 Hard Cases and 6 secondary objectives for Hold the Line, but it describes 27 and 7, as Game8 lists; Game8's campaign overview files the Hangar Data Pad under Act 3, while its own collectible table and the other guides put it in Overrun; TechWiser's act-by-act counts add up to 134 against the 140 it gives for the game, the gap being the six items of chapters 3 and 5. The Nerd Stash spells two names Trashball RUSH Magazine and Trashies Cereal Box, and Gamer Social Club writes Mark Avalon for Avamor. Not from a playthrough: nobody here has played it, and what the sources do not describe is not on this page.