The structure
Places shown but not named
- A valley held by ruthless bandits.
- An abandoned warehouse full of puppets.
- A vast lake you cross by speedboat — in a Ming-dynasty setting, which tells you how far the steampunk goes.
What it means for how you play
Explore before you push
Twenty of the forty-to-fifty hours are side content. A world built by hand rewards looking, and a seamless one makes backtracking cheap.
Do not expect a map marker economy
Nothing S-GAME has shown suggests an open-world checklist of icons. Treat it as a place to read rather than a list to clear.