Castlevania: Belmont's Curse Complete Guide
Paris, 1499. Rose Belmont, and a whip that is not hers yet.
Rose Belmont in Paris, 1499: a chapter-by-chapter walkthrough to the three endings, with the trophies, weapons, heart fragments, clues and mirrors of life tracked.
Before you start
- The Catacombs Gate requires three keys held by Tarot bosses: The Fallen, The Warrior, and The Prophetess. Exploring other paths before collecting all three leaves you at sealed grates. Clues →
- The Arcane Whip, earned after defeating The Fallen, acts as both a grapple and anchor hook. Pin any "Later" marked ledges on your map to revisit once it unlocks. How It Plays →
- Works of Mercy upgrade each of Rose's spells into Blessings. Complete each spell's task list as you explore to avoid under-leveled magic against later bosses. Weapons →
- Mirrors of Life save progress and refill health and potions, but resting at one respawns all non-boss enemies in the district. Mirrors of Life →
Not settled yet: Three endings are recorded. The true ending needs the four Virtues, Rose's shadow beaten, and Absolution cast on Dracula. Trophies →
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Walkthrough
Paris Streets and The Fallen
From the bank of the Seine through the sewers, the Ruined Market and the Path of the Rat to the first boss, The Fallen, and the Arcane Whip.
The Prison Tower and Joan
The Court of Miracles, the Burned District, the Crypt Key and the Cestus, the hidden lift and Joan of Arc on the Roof of the Tower, who gives you Holy Light.
The Cemetery and Medusa
The four Prophetess Clues in the Holy Innocents' Cemetery, the Roman ruins, Medusa and Petrifying Gaze, then the three keys that open the Gate to the Catacombs.
The Catacombs and the Castle Gate
Down through the Catacombs of Paris to the scripted fight with Death, then the Justice District, the Notre-Dame Bridge and the first fight with Isaac at the gates of Dracula's Castle.
Dracula's Castle: Talos, Carmilla, Brauner and Mammon
The Main Hall, Library and Clock Tower: Talos and Smash, Brauner's Masterpiece, Carmilla and Blood Spikes, the three Eyes and Mammon in the Catacombs, then the Ferryman's Obol for The Whisperer.
Notre-Dame and the Endings
Notre-Dame's organ puzzle and Death, Isaac at the Heart of the Clock, both forms of Dracula, and every step from the normal ending to the true ending.
Collectibles & Trackers
Trophies
Steam and Xbox have 29 achievements (1,000 Gamerscore on Xbox); PlayStation has the same 29 plus the platinum, The legendary vampire hunter. Thirteen are for bosses and three for the endings, all seventeen hidden on Steam; the rest are collections (weapons, health and mana upgrades, clues, mirrors of life, all blessings of all arcana), 666 candles, 19.86 km, 100% completion and a run under four hours.
28 · TrackerWeapons
Seven families (whips, one-handed swords, two-handed swords, dual blades, spears, fists, and weapon and shield), with four weapons each: Ordinary, Refined, Masterpiece and Legendary. One of each family unlocks Jack of All Trades, any Legendary unlocks Stuff of Legends, and all 28 unlock Armed to the Fangs. Rose starts with the Longsword.
24 · TrackerBrave Hearts
Every four Brave Heart Fragments complete a heart and add 20 to Rose's maximum health, so all 24 take it from 100 to 220. Three in each of the eight areas before the Master's Quarters. These and the Wise Heart Fragments together unlock Collector.
24 · TrackerWise Hearts
Every four Wise Heart Fragments complete a heart and add 20 to Rose's maximum mana, so all 24 take it from 100 to 220. Three in each of the eight areas before the Master's Quarters. These and the Brave Heart Fragments together unlock Collector.
40 · TrackerClues
Clues point to the Arcanas Rose has not absorbed yet, and each belongs to one Arcana card; they show in the Tarot menu. Forty in all, ten of them in Paris Streets. Every one unlocks The Greatest Detective.
34 · TrackerMirrors of Life
The save points: using one saves the game and refills Rose's healing potions. There are 34 across the nine areas, named after the district they stand in. Activating all of them unlocks Narcissus.
Guides & Reference
What We Know
The confirmed facts about the 15 October release, kept apart from the ones no source has given: what kind of Castlevania this is, who you play, what the demo holds, and what the previews actually got their hands on.
GuideStory and Setting
Konami's premise, the family Rose belongs to and the announced cast, with nothing added to what the sources state.
GuideHow It Plays
Every system the hands-on previews describe: traversal, the tarot cards taken from bosses, the weapon categories, relics, mirror rooms and the difficulty modifiers.
GuideEditions and Price
The two editions, what the Midnight Edition adds, the pre-order costume, and the plain fact that no subscription includes this game.
GuidePlatforms and Specs
Where it runs, the frame-rate claims each storefront makes, Steam's minimum and recommended specs, the download sizes, and what backward compatibility on Switch 2 actually means here.
GuideBefore You Buy
Official or reported answers, and a plain "none of the sources say" where that is the truth.
GuideDates and the Demo
How the game got here, exactly what the demo on 1 October holds and how its save transfers, and the honest state of anything promised after launch.
About this guide
Castlevania: Belmont's Curse is out on PlayStation 5, Xbox Series X|S, Nintendo Switch and PC, made by Evil Empire with Motion Twin advising. You play Rose Belmont, daughter of Trevor Belmont and Sypha Belnades, in Paris in 1499. This guide covers the whole game: a walkthrough in six chapters, from the streets of Paris to Notre-Dame and the endings, and trackers for every achievement and trophy, the 28 weapons, the Brave and Wise Heart Fragments, the 40 clues and the 34 Mirrors of Life, beside reference pages on the story, mechanics, editions and platforms. Everything on it is corroborated across official Konami documentation, store registries, and verified community route maps.