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Beginner's Guide

Black Flag is really two games: an Assassin on foot and a pirate captain at sea. The sea is where the fun β€” and the power β€” is, so the fastest way to enjoy the whole map is to make the Jackdaw fearsome early and let naval dominance carry the rest.

Getting started at sea

  1. Upgrade the Jackdaw first

    Hull and cannon upgrades matter more than anything Edward wears. Prioritise Hull Armour, Broadside Cannons and the Ram.

  2. Hunt ships for materials

    Weaken a ship, then hold the prompt to board it. Loot metal and wood to fund upgrades β€” schooners and gunboats are easy early targets.

  3. Hunt animals to craft

    Harpoon whales and sharks and hunt on land to craft bigger ammo pouches, more health and dart capacity.

  4. Dive and explore

    Underwater shipwrecks (with the diving bell) and hidden coves hide chests and rare blueprints.

  5. Then take on the hard content

    With a strong Jackdaw, chase the Legendary Ships, Templar Hunts and Mayan Stelae for the best gear.

Handy tips

  • Restricted zones raise your Wanted level and send hunter ships β€” outrun them or destroy the hunters, then hide/pay to clear it.
  • Send captured ships to Kenway's Fleet, a metagame that earns money and rewards while you play.
  • Use Swivel Guns and the Ram to finish weakened ships fast so you can board for loot.
  • Sea Shanties collected on the water make the whole game more fun β€” grab them as you sail.
  • Buy map upgrades in each region so collectibles and forts stop being invisible.

On foot

  • Eagle Vision tags targets, contacts and hiding spots β€” use it constantly on stealth jobs.
  • Blend with crowds and use benches, corners and bushes to break line of sight.
  • Smoke bombs and the rope dart turn a swarm of guards into a clean escape.
  • Air assassinations and corner takedowns clear tough courtyards without a fight.

First upgrades to buy

πŸ›‘οΈ Hull Armour
More ship health so you can trade broadsides with bigger prey and survive forts.
πŸ’₯ Broadside Cannons
Your main damage β€” the first thing that lets you sink frigates quickly.
🐏 Ram
One-shots gunboats and brigs; makes clearing convoys fast and cheap.
πŸ’Š Health & pouches
Craft Edward's upgrades from hunting early so on-foot fights aren't a liability.
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