Pinned to taverns and the odd notice board, contracts are quick optional jobs — sink a target ship, tail and kill a mark, or clear a blockade — that keep the money flowing between story missions and count toward completion.
Working the boards
- Naval contracts point you at a specific ship or convoy to sink or plunder.
- Assassination contracts drop you near a target for a stealth kill — use Eagle Vision to tag them.
- Rewards are gold plus reales; stack a few before a shopping trip.
- They respawn as you progress, so they're a reliable grind for the Jackdaw's upgrades.
Doing them efficiently
- Pick up several contracts in a port at once, then chain them on a single sailing route.
- Naval contracts pair well with fort runs — clear both in the same region trip.
- For assassination contracts, scout with Eagle Vision and take the stealth path for the bonus.
- Bank the reales toward the elite Jackdaw upgrades and top-tier weapons.
Types of contract
The numbers
- Fifteen or sixteen Naval Contracts are scattered around the map (gamepressure, Consolepulse, Vandal and EliteGuias count fifteen, Game8 sixteen), paying roughly 1,200 to 3,600 Reales each once you land the bonus objective.
- Thirty Assassination Contracts exist in total; clearing every one nets the Spring-Steel Swords alongside tens of thousands of Reales banked along the way.
- Complete seven Naval Contracts and you'll unlock the Royal Fortune figurehead plus the 'Maid of Amsterdam' sea shanty — worth tracking even if you're not chasing every contract.
- Contracts keep respawning as the story advances, so there's always a fresh batch waiting at the tavern board on your next visit to port.