Everything that makes you a stronger captain, plus the full spread of things to collect across the West Indies. Understanding how these systems feed each other — plunder funds upgrades, upgrades unlock harder content, harder content gives the best gear — is the whole game in a nutshell.
The pirate systems
Meet the officers
Collectible types
How it all connects
Reducing your Wanted level
- A Wanted level spawns hunter ships (and forts fire on you) until you clear it.
- Sink the hunter ships flying the red flag, or outrun them and break line of sight.
- On land, bribe a herald or tear down a wanted poster to drop your notoriety.
- Boarding a hunter and choosing 'reduce Wanted level' is the quickest fix at sea.
What else changed for Resynced
- Harbourmasters at each port now handle ship upgrades and repairs — the job the Captain's Cabin menu did in the original 2013 release.
- You can free-dive almost anywhere in open water, and the Diving Bell still covers deeper wrecks — two ways into the same underwater loot.
- Fort assaults run on a dynamic morale system rather than a fixed defender count, so a fort can crumble faster once its garrison starts routing.
- Kenway's Fleet is fully built into the base game this time; the original shipped it as a companion app you needed a second device to run.
- All 35 original Sea Shanties return alongside 10 new ones — 45 in total by ConsolePulse's, bfresynced.com's and VULKK's count, though Vandal's Resynced guide lists 42 shanty sheets — picked from a new in-game shanty wheel instead of playing in a fixed order.