Getting around
The areas, as the map counts them
- Act 1: Bone Bottom (with Moss Grotto), the Marrow, Deep Docks, Far Fields, Hunter’s March, Greymoor, Wormways, Bellhart, Shellwood, Blasted Steps, Weavenest Atla, Sinner’s Road.
- The Citadel: Grand Gate, Choral Chambers, Underworks, Cogwork Core, Whispering Vaults, Whiteward, Memorium, High Halls, Putrified Ducts, the Cradle; around it, Bilewater, the Slab and Mount Fay. Wisp Thicket comes with the Greymoor map.
- Later: Sands of Karak, Lost Verdania, the Abyss.