The pieces
Themes, for those who like them named
- The first game was about a vessel with no will; this one is about a hunter with too much. Hornet is bound at the start and binds at the end.
- Pilgrimage and judgment: the road up is the structure of act 1, and the Last Judge is its literal gate.
- Silk as memory: the game’s currency of healing is also the kingdom’s curse, and the Everbloom is a memory you can hold.