- Release
- 3 September 2026, Rebel Wolves and Bandai Namco.
- Platforms
- PS5, Xbox Series X|S and PC via Steam, Xbox on PC and GOG.
- Difficulty
- Story, Fair, Challenging and Duelist presets, a fifth, easier Story mode due in the early-October patch; start on Duelist for the trophy.
- Length
- Story only 10–15 h on the easiest preset up to 40–50 h on Duelist; 60–70 h completionist. 40–60 h to the platinum.
- Missables
- 18 trophies marked missable, plus 10 prologue side quests that close for good.
- Trophies
- 47 — 1 platinum, 3 gold, 5 silver, 38 bronze.
Decide before you press start
The prologue, step by step
All Good Things
The opening: the tutorial stretch for learning the basic and advanced mechanics before Coen's transformation. Every list gives the same six quests in the same order.
Withering Away — the medicine, and the one thing you can lose here
Craft the correct medicine for Esme (your mother) with hot water and three spoonfuls of herbs; if you don't complete this quest before time runs out, she will die. Of the three water options, boiling and cold both kill her. The same quest offers to practise Latin with Anca: agreeing starts Page-Turner and costs 2 Time Segments, refusing costs 1 and locks Page-Turner out — which matters later, because Page-Turner is the first quest of Anca's chain and that chain carries the missable Sins of the Past.
Like Father, Like Son · Sacred Covenant
Third and fourth. No branching decision inside either one.
Bad Blood
Fifth. ⚠️ Game8 lists a secret ending of this name — defeating Brencis during the prologue in Laslea Glen, which it says awards The Folk Hero; PowerPyx does not list it, and treats Bad Blood purely as a story quest. Both readings are on the Endings tracker.
Smoke and Ashes — the door closes behind you
Finishing it opens the world and pops A Dawnwalker is Born. It is also the moment the ten prologue side quests — Live Bait, Someone Needs A Lesson, Dead Drop, Disturbed, Deep Down, Enter Not, Blasphemy, On the Run, If a Tree Falls in a Forest… and Bandits's Treasure Map: Laslea Glen — become permanently unavailable. If you want them, they have to be done before this quest.
The pacing the roadmap is built on
What the reviews say, and where they split
- The reception is strong and consistent: Metacritic 84 on PC, 83 on PS5, 84 on Xbox Series X|S, and OpenCritic at 94% of critics recommending.
- Named scores: Destructoid 9.5/10, IGN 9/10, GameSpot 8/10, PC Gamer 83/100, Eurogamer 4/5.
- The writing is what critics single out — some called it possibly the best in the genre — along with Coen's two forms.
- The 30-day clock is the argument. Critics split plainly: some found it "brutal" and central to the game, others called it "largely illusory". IGN described the trade-offs as wonderfully stressful and the best part of the adventure; GameSpot's line is that not being able to do everything is part of what makes it compelling.
- The most repeated criticism is combat variety rather than combat feel: you unlock plenty of abilities but may lean on the same couple for long stretches, in a game with a lot of fighting.
- Eurogamer's highlight is night-time rooftop traversal — which is also, practically, the Shadow Roamer trophy accruing while you move.