- Setting
- Vale Sangora, a fictional valley in the Carpathian Mountains, mid-14th century.
- Coen
- A peasant turned Dawnwalker — human by daylight, vampire at night.
- Brencis
- The vampire lord who rules the valley and holds Coen's family.
- The clock
- 30 in-game days and nights, ending at Brencis's coronation.
- Made by
- Rebel Wolves, directed by Konrad Tomaszkiewicz, narrative by Jakub Szamałek.
- Published by
- Bandai Namco Entertainment, on Unreal Engine 5.
The premise
Who made it
- Rebel Wolves, a studio founded by veterans of The Witcher 3, published by Bandai Namco Entertainment.
- Konrad Tomaszkiewicz directed; Daniel Sadowski is credited as designer, Jakub Szamałek as narrative director and Bartłomiej Gaweł as art director.
- Built in Unreal Engine 5, released 3 September 2026 on PS5, Xbox Series X|S and PC via Steam, Xbox on PC and GOG.
- The writing is the most-praised element in the reviews, alongside Coen's two forms.
The three vassals, and why the story goes through them
The cast the quest guides name
- Esme — Coen's mother, and the subject of the prologue's medicine step.
- Anca — a companion whose chain starts with Page-Turner and ends at the Font of Life.
- Lacra — a vrakhir companion whose chain ends at Midnight Reckoning, and one of the three romances.
- Crake — a companion whose chain ends at Rise at Dawn and Fall Before Dusk, and the third romance.
- Iulian, at the hunting lodge, who offers the alternative route through Ambrus's duel.
- Father Florin, whose quest can open a shortcut into Greifberg Castle.
- Ocha, Vicho, Mert, Catalin, Georghe, Radu and the Deacon, each named by the quest or trophy that involves them.