Every party member wins by leaning into their unique system. Here's the plan for each — the mechanic to feed, and how they slot into a squad of three.
By character
Fitting them together
- Pair a resource battery (Gustave/Lune) with a burst dealer (Maelle/Sciel) and a flex (Verso/Monoco).
- Give the risky burst characters sustain Pictos so a missed parry isn't fatal.
- Match party elements to the fight — Lune and Monoco can cover most weaknesses.
- Rotate everyone through the story so no Expeditioner falls behind in levels or Luminas.
Who to bring when
- Learning a boss? Bring a sustain-heavy trio and play defensively first.
- Need burst on a Break? Maelle (Virtuose) plus Sciel's Foretell melts staggered foes.
- Facing a no-clear-weakness fight? Monoco's copied skills and Lune's Stains flex to cover it.
- Rotate everyone through the story so all six stay levelled for the endgame.
💬 Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!