Each character has unique weapons that grant stats and sometimes alter their mechanic. Upgrading the ones that fit your build β rather than whatever's newest β keeps your damage on curve through the harder acts.
Gearing up
- Weapons scale with stats and can carry passive effects β pick ones that match your plan.
- Upgrade materials come from exploration and tougher Nevrons.
- Some weapons lean into a character's mechanic (stances, Gradient, Stains) β build around them.
- Keep gear current per act; the difficulty ramps steadily.
Weapon strategy
- Read a weapon's scaling before upgrading β invest in the stat your build already leans on.
- Prefer weapons whose passive amplifies your mechanic (e.g. stance or Foretell synergy).
- Don't spread upgrade materials thin; commit to one weapon per character you actually use.
- Re-check your gear each act β a small upgrade often outpaces a flashy new drop.
How scaling works
- Each weapon scales with one or two attributes β match your level-up points to it.
- A weapon whose passive feeds your mechanic beats a higher-number one that doesn't.
- Upgrade materials are limited, so commit to one weapon per used character.
- Re-check scaling when you swap weapons β your stat allocation should follow the weapon.
π¬ Community Strategies & Discussion
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