Skip to content
COMPLETION

Trophy / 100% Guide

The platinum in Hades is a long-haul goal built on many escapes, maxed relationships and a fully upgraded House. Nothing is truly missable, but it takes dozens of runs — here's the road and where to focus.

The road to 100%

  • Escape with all six weapons and reach the true ending, which itself requires many successful runs.
  • Max every character relationship with Nectar and Ambrosia and finish their side-stories.
  • Fully upgrade the House with Contractor projects and clear the Fated List.
  • Clear full escapes at 8 and then 16 Heat for Skelly's first two prizes, and clear Elysium with Extreme Measures on — the only trophies with a Heat target.

Tips for the grind

  • Nothing is permanently missable — you can always keep running, so play the builds you enjoy.
  • Keep Ambrosia flowing to the cast every time you have some; relationships are the slowest track.
  • Bank spare currency and use the Wretched Broker to convert it into whatever the Contractor needs.
  • Turn on God Mode if a high-Heat requirement is walling you — the scaling resistance guarantees eventual progress.

An efficient cleanup order

  • Escape once with each of the six weapons — this alone feeds many Fated List goals.
  • Rotate god keepsakes to witness every Boon, Duo and Legendary at least once.
  • Pour spare Ambrosia into relationships every run; they're the longest single track.
  • Push Heat gradually: Skelly's prizes want an escape at 8 and then 16 Heat on any weapon, not a per-weapon total.

Sources

Cross-checked on 1 October 2026 against the guides of Vandal, EliteGuias and PowerPyx. What is still unverified is the only thing reading cannot settle — nobody here has played it.

What 100% actually costs

49 achievements — 50 on PlayStation, where the platinum sits on top. The number that matters more is the other one: 50–75 hours. Nothing is missable, so this is a long game rather than a careful one.
Because nothing is missable, the only real mistake is spreading yourself thin. Most of the list resolves into three long tracks that all advance at once if you plan a run around them: escapes with every weapon, maxed relationships, and a fully upgraded House. Pick a weapon you are working on, a character you are gifting, and let the House take the leftovers.
One concrete gate worth knowing early: an achievement asks for any 15 prophecies from the Fated List — see the Fated List. It unlocks at the House Contractor. The achievement is Had to Happen, and it does not care which fifteen.

Still to verify

Cross-checked on 5 September 2026 against PowerPyx's roadmap, PlayStationTrophies, Push Square and the Hades Wiki, which agree on 49 achievements (50 on PlayStation) and on nothing being missable. Two figures here were wrong and are now corrected: the estimate is 50–75 hours, not 75 or more, and the “80 runs” this page used to print was a misreading — PowerPyx says about eighty playthroughs' worth of encounters and states outright that it does not mean escaping eighty times. What is still unverified is the only thing reading cannot settle — nobody here has played it.
← Back to Hades Guide

Content last reviewed

Ask a question

Stuck on something this page doesn't cover?

Community tips

Short, practical things that helped you on this page.

Sign in to leave a tip.

Support the Guide

Did This Guide Help You?

GuideVault is free and independent: no ads, no tracking cookies. If a guide saved you time, supporting the project keeps it that way.

🅿️

Donate via PayPal

Any amount — no minimum. Every donation helps keep the guide updated with every new patch.

💙 Donate with PayPal

One-time · No subscription required

🔴

Subscribe on Patreon

From €3 a month: new guides a week early and your name in the credits below. From €5: your own card style, a vote that counts ×2 on the next guide, saved builds and 5 Game Memory slots. With Legend: 25 slots, a ×5 vote, focus mode and export.

❤️ Join on Patreon

Cancel anytime