Every escape attempt is a fresh run — you keep the resources and permanent upgrades, not the boons. Dying is progress. Here's how to make each attempt count.
How a run works
Pick a weapon & keepsake
Choose an Infernal Arm at the courtyard and equip a Keepsake for a starting bonus.
Clear rooms, take rewards
Each chamber shows its reward on the door — Boons, Centaur Hearts (max HP), Poms (level up a boon), Darkness, Gold. Plan your route.
Beat the biome boss
Tartarus → Asphodel → Elysium → Temple of Styx, each ending in a boss fight.
Die, spend, repeat
Death sends you home. Spend Darkness at the Mirror and resources on upgrades, then dive again — stronger each time.
Beginner habits
- Build around one damage source: pick a god early (e.g. Zeus or Ares) and stack their boons.
- Always grab Centaur Hearts and Poms of Power when offered.
- Keep at least one Death Defiance in reserve going into a boss.
- Spend Darkness on the Mirror first — Death Defiance and Shadow Presence are the best early buys.
- Give Nectar to NPCs; almost everyone rewards you with a Keepsake.
- Don't panic-dash into damage — the dash has brief invulnerability, time it.
💬 Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!