Reputation, Crime and the Towns of the Sasau Valley
The systems
Reputation
Per town and per group (guards, traders, villagers). It moves with what you do and what you wear; King Charming wants 80 everywhere. Give beggars coins, do not haggle too hard, do not get caught.
Crime
Seen stealing, trespassing or brawling: a fine, a search, the pillory, jail, or worse. A crime unseen is a rumour that fades. Sneak, and never steal in daylight in a town that likes you.
Cleanliness
Blood and mud drop Charisma; a bath and clean clothes raise it. Bathhouses are also where the wenches are — Virgin says no.
Pebbles
Henry’s horse. Better horses are bought at Neuhof, Merhojed and Uzhitz; the horse carries the loot you cannot.
The towns
Skalitz: home, burned. Rattay: the capital of your world — Bernard, Peshek, the tourney, the baths. Talmberg: Sir Divish’s castle and the siege.
Sasau: the town, the monastery and the mines. Uzhitz: the scribe and Father Godwin. Ledetchko, Merhojed, Samopesh, Neuhof, Rovna, Vranik, Pribyslavitz.
Still to verify
Cross-checked on 17 September 2026 against the Kingdom Come wiki and PowerPyx’s roadmap. Not from a playthrough: checked against the sources above. Still to confirm in-game.
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