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REFERENCE

Stats, Skills and Perks: Learning by Doing

The stats

Strength
Damage, clinches, carry weight. Grows by fighting and hauling.
Agility
Speed, dodging, bows. Grows by moving, sneaking, shooting.
Vitality
Health and stamina. Grows by taking hits and by walking the map.
Speech
Persuasion, prices, and the checks in half the quests. Grows by talking — and Charisma, its partner, is your clothes and your cleanliness.

The skills

SkillHow it growsWhy it matters
ReadingLearned in Uzhitz, then booksSkill books, recipes, the whole alchemy system
AlchemyBrewingSaviour Schnapps and every potion
HerbalismPicking plantsFaster picking, better yields
Horse ridingRidingSpeed, courage, mounted combat
HuntingHuntingBetter meat and skins; poaching is a crime
LockpickingLocksThe minigame is the skill; Peshek sells lockpicks
PickpocketingPocketsRiskier than lockpicking and more profitable
SneakSneakingNoise and visibility; footwear matters
MaintenanceRepairsRepair kits and the grindstone
DrinkingDrinkingLonger before the hangover
Sword / Axe / Mace / Bow / Unarmed / Defence / WarfareUsePerks at the levels, master strike from Bernard once Sword, Mace or Axe is at 3

Still to verify

Cross-checked on 17 September 2026 and re-checked on 1 October 2026 against the Kingdom Come wiki, PowerPyx, EliteGuias and Fextralife. Not from a playthrough: checked against the sources above. Still to confirm in-game.
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