- Platforms
- PlayStation 5, Xbox Series X|S, PC (Battle.net, Steam, Xbox on PC) and Nintendo Switch 2. Not PS4 or Xbox One.
- PC storage
- An SSD with 115 GB free at launch, at every tier (Activision's launch requirements, 29 September 2026).
- PC gatekeepers
- DirectX 12, an SSD, TPM 2.0 and Secure Boot, an AVX-capable CPU, and a broadband connection.
- Switch 2
- Native build by Infinity Ward with Digital Legends. Joy-Con 2 mouse controls, gyro, Pro Controller, HDR, handheld, cross-play and cross-progression.
- Not published
- No official install size for PS5 or Xbox, and no frame-rate figure for either beyond the 120 Hz mode.
Where it runs
| Platform | What is confirmed | What is not |
|---|---|---|
| PlayStation 5 | Launch platform, 23 October. Pre-orders opened 28 May. Not on PlayStation 4. | Activision has published no install size; unofficial sizes per pack are listed below. PlayStation confirms 4K, 120 Hz and VRR on PS5 and PS5 Pro, and Activision says Performance Mode needs VRR. No DualSense feature has been published. |
| Xbox Series X|S | Launch platform, with Xbox Play Anywhere: one purchase covers console and Xbox on PC. Not on Xbox One. | The store page lists no install size, and Xbox has only estimates that disagree, so this page gives no figure. Its capability tags (4K Ultra HD, HDR10, 60 fps+, 120 fps) are Microsoft's standard labels, not a published target, but Activision says Performance Mode needs VRR here too. The ESRB rates it M. |
| PC | Battle.net, Steam and Xbox on PC. Infinity Ward with Beenox. Launch requirements published on 29 September 2026 in three tiers: minimum, recommended (aimed at 90 fps in multiplayer on High settings) and ray tracing at 4K upscaled. Digital pre-purchases on PC can preload from 15 October at 9:00 AM PT. | No benchmark figures from anyone outside Activision. |
| Nintendo Switch 2 | Native build, Infinity Ward with Digital Legends. Pre-orders from 26 August, digital Standard and Vault. First Call of Duty on Nintendo hardware in over a decade. | No official resolution figure. Digital Legends says multiplayer reaches 60 fps docked and about 44 fps handheld, and the Campaign 30 fps. Independent measurements give dynamic resolution up to 900p with DLSS or 1080p with SMAA docked, and 720p handheld, with lows of 450p and 360p. |
PC requirements, as Activision Support publishes them
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 64-bit, latest update | Windows 11 64-bit, latest update |
| CPU | AMD Ryzen 5 1400 or Intel Core i5-6600 | AMD Ryzen 5 3600 or Intel Core i7-8700K (callofduty.com's PC post of 29 September; Activision Support's sheet says i7-8700) |
| RAM | 8 GB | 16 GB |
| GPU | AMD Radeon RX 470, NVIDIA GeForce GTX 970 or 1060, or Intel Arc A580 | AMD Radeon RX 6600 XT, NVIDIA GeForce RTX 3060 Ti, or Intel Arc B580 |
| VRAM | 3 GB | 8 GB |
| Storage | SSD with 115 GB available at launch | SSD with 115 GB available |
| Required regardless | DirectX 12, broadband internet, TPM 2.0 and Secure Boot, an Intel or AMD CPU with AVX. Intel Arc cards need Resizable BAR. | The same. These are the launch figures of 29 September 2026, which replace the beta sheet of 20 August. A third tier, for ray tracing at 4K upscaled, asks for a Ryzen 7 3700X or Core i7-10700K, 32 GB of RAM and an RX 9070 XT or RTX 5070 Ti with 16 GB of VRAM. |
What Activision promises PC players
- DLSS 4.5 support on high-end configurations.
- Real-time ray tracing expanded across Campaign, Multiplayer and DMZ, with work on ray-traced reflections, ambient occlusion, shadows and volumetrics.
- Multiple upscaling and frame-generation options to trade image quality against performance.
- Shaders prepared ahead of time, and Activision says significantly fewer restarts that an update forces on you.
- Competitive settings aimed at frame rate and responsiveness, and continued work on mouse responsiveness and visual clarity.
- TPM 2.0 and Secure Boot are hard requirements, not recommendations — Activision published a separate article about them before the beta.
- Steam players must have a mobile phone number linked to their Steam account to play.