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24 pages · 442 tracked items · content last reviewed 28 Aug 2026
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Walkthrough
The main story in nine chapters, following the same order as the Main Story tracker — from the carriage on the road to Hogwarts through to the House Cup.
The Path to Hogwarts
The carriage ambush, the Gringotts vault, the Sorting Hat and your first classes.
Chapter 1 · 2 QuestsSecrets of the Restricted Section
Your wand from Ollivanders, and a night-time trip into the library you are not allowed in.
Chapter 2 · 3 QuestsThe Map Chamber
The Room of Requirement, the Undercroft, and the chamber that names the four Keepers.
Chapter 3 · 5 QuestsPercival Rackham's Trial
The first Keeper, the Demiguise statues that grant Alohomora, and the Helm of Urtkot.
Chapter 4 · 3 QuestsThe High Keep
Rookwood's estate, the Nab-Sack, and an assault on a fortress full of Ashwinders.
Chapter 5 · 3 QuestsCharles Rookwood's Trial
The second Keeper, a burning vineyard, and the mine where Sebastian goes too far.
Chapter 6 · 4 QuestsThe Polyjuice Plot
Act III opens with a Ministry infiltration wearing somebody else’s face.
Chapter 7 · 3 QuestsSan Bakar's Trial
The last two Keepers, a goblin who chose differently, and the mountain trial.
Chapter 8 · 4 QuestsThe Final Repository
Ranrok, the choice about the magic in the vault, and the House Cup.
Chapter 9 · 3 QuestsCollectibles
Main Story
Every main-story quest in order across the three acts, from your arrival to the House Cup — a checklist of your whole campaign.
30 Quests · TrackerField Guide Pages
All 236 pages — Revelio, Flying and Mirror — grouped by castle wing and region with a per-area counter.
236 Pages · TrackerMerlin Trials
All 95 Merlin Trials sorted by region, with a Mallowsweet reminder and a running per-region counter.
95 Trials · TrackerDemiguise Statues
Find all 33 moonlit statues to upgrade Alohomora and open every locked door in the castle.
33 Statues · TrackerAstronomy Tables
Match the constellations at all 15 Astronomy Tables to boost your maximum Wisdom.
15 Tables · TrackerAncient Magic Hotspots
Solve all 20 Highlands hotspots to permanently raise your Ancient Magic meter capacity.
20 Hotspots · TrackerBeasts & Magic
Guides & Builds
Beginner's Guide
The tips the game doesn't tell you — Revelio, gear slots, the Loom, night collectibles and more.
Start hereTalents
All five talent trees, the standout picks in each and how to spend your 48 points.
Build guideBest Builds
Three ready-made builds — Ancient Magic mage, stealth assassin and curse controller.
Build guideThe Four Houses
Common rooms, traits and the house-exclusive quest each house unlocks.
Reference
💬 Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!