The short version
The setup, without spoilers
- Who you play — Sophia, a young plunderer raised in one of Venice's most feared gangs, which her late father once led. She is a fighter, and the game is built around that.
- Where — The opening takes place around Venice, but the game's real setting is the Minotaur's island, a maze of ruins left by a forgotten Minoan civilisation. Sophia sails there with Leni, her closest friend.
- Why — A heist goes wrong and Sophia has to flee. She has been haunted since childhood by visions of an ancient era, and something on the island seems to be waiting for her. Rival plunderers and an army are racing for the same treasure.
- Two timelines — The story moves between Sophia's medieval present and ancient Minoan times, where you also play the hero Theseus. The two are tied together by the Macula, the curse behind the whole series.
- The threat — Something lives in the island's depths and hunts you. Asobo's own description is that you can't stop, only hide, outsmart and push forward.
How it relates to the other Plague Tale games
What the reviews said
| Where | Score |
|---|---|
| OpenCritic | 81 Top Critic Average, 82% of critics recommend it (157 reviews when read) |
| Metacritic, PS5 | 78, "Generally Favorable", from 67 critic reviews; user score 8.2 |
| Metacritic, PC (shown on the Steam store) | 84 |
| IGN | 6/10: it takes a lot of interesting chances, but only some pay off |
| PC Gamer | 76/100: a mid-budget melee-combat Uncharted, gorgeous, with a predictable structure |
| GameSpot | 6/10 |
| Eurogamer | 3/5: smart pacing and good combat, hurt by the grim second half |
| GamesRadar+ | 4.5/5 |