📅 Two release days
The Deluxe edition unlocked on 22 September 2026 and the standard edition on 24 September. Konami's own footage blurb, from August: also on PC, and not on other consoles until at least six months after release.
🗂️ Six parts, seventeen chapters
Part 1 Arrival (Chapters 1–4), Part 2 Zoe (5–6), Part 3 The Patient (7–8), Part 4 Clara Woods (9–11), Part 5 Richard (12–13), Part 6 Simon (14–17). Town areas open for a while, then close behind you: no chapter select, no free roam, so anything left behind needs an earlier save or a new run.
👥 Three playable characters
Simon is not the only one. Zoe and Richard each get chapters of their own and play differently — Zoe with a pager and, on a first run, no melee weapon; Richard with a shotgun from the start. The shift happens early.
⏱️ How long
PC Gamer and IGN: 13 hours. GamingTrend: 10 to 12. Push Square: roughly 10. Eurogamer and PlayStation Universe: about 15. Objectives only, under 2 hours; collecting every document, under 3; the platinum, 15 to 25.
🎚️ Difficulty
Story, Normal and Nightmare, and Hinted or Normal for puzzles — Hinted highlights text in clues; it does not change a puzzle. No trophy needs anything above Story and Hinted. PC Gamer played Normal and did not fight until late; GamingTrend found enemy detection a little too sensitive.
☎️ Saving
Call 100 from any phone to save; the game also autosaves after story beats. One autosave slot and twenty manual slots.
🎭 Five endings
Justice, Forever and Abandoned on a first run, decided purely by Discoveries — Clues and Documents — against Kills; Dog and Sci-fi are New Game+ endings triggered by items.
📄 138 collectibles
85 Clues and Documents, 13 phone numbers, 15 strange postcards, 18 CRTV signals, 7 resource containers. Progress toward each trophy carries between playthroughs, though only the postcards show as already collected.
🏆 37 trophies
1 platinum, 5 gold, 9 silver, 22 bronze; 17 missable; two full playthroughs plus three partial ones with manual saves; difficulty 4/10.
💾 Size and settings
51.18 GB on PS5 and about 7 seconds to load from the menu; settings for time played, adaptive triggers, auto aim and the letterbox; no control rebinding. The default black bars can be turned off during play. No photo mode.
🔁 New Game+
Keeps no weapons or items — everything is collected again — but adds the Axe from the first chapter, the two extra endings and, after the Sci-fi ending, the Pistol-3000. GamesRadar+: a second run reframes what you did not register the first time.