- Trophies
- Form Over Function asks for 12 outfit items; Out of Uniform for one equipped in every customization slot.
- Wardrobe
- Jacket icon on the map, at safe locations around Manhattan. Six slots, all cosmetic.
- Vendors
- One Ice Cream Truck per zone, seven in all, each with a cosmetic and a unique Artifact.
- Codes
- Options → Gameplay → Enter Redeem Code, from the main menu or mid-game.
The wardrobe
- Change Dylan's look at a Wardrobe: they are marked with a jacket icon on the map and sit at safe locations around Manhattan.
- Six slots: Top Layer, Hair, Base Layer, Facial Hair, Accessories, and Body and Face. You mix pieces rather than wear one fixed outfit.
- Everything is cosmetic: no outfit item changes combat stats.
- For Out of Uniform, put an outfit item in every slot at once. For Form Over Function, own 12 — the list below has more than enough without any paid edition.
From the story and the side quests
| Item | How you get it |
|---|---|
| P6 Uniform: Torn | Finish the main quest Evacuation Procedures. Gamer Guides gives the item this name; NoobFeed calls the Evacuation Procedures reward the Agent Uniform. |
| Prime Candidate Restraint Suit | Finish the main quest Recursions and Iterations. |
| Casual Outfit: Resonants | Defeat all the Resonants, in any order. |
| Aramid Work Clothes | Finish the side quest Panopticon Service Request, from Langston. |
| Sensory Restraint Hood | Finish the side quest Crossing the Threshold. NoobFeed ties it to trusting Wilson and KeenGamer says the rewards depend on your choice; PowerPyx says they are the same whatever you tell him. |
| Plate Carrier M1 | Finish the side quest Urban Survival. |
| Varsity Jacket | Finish the side quest The Party Won't Stop. |
| Standard Issue Coverall | Finish the side quest Maintenance Protocol. |
| Emergency Hood | The chest in the room behind the Park's Testing Facility, once its challenge is solved. |
| Firebreaker Goggles | The large chest behind the door of a Testing Facility, once its puzzle is solved. |
The seven Ice Cream Trucks
Each truck sells crafting resources, one cosmetic and one Artifact you will not find anywhere else. Prices are in Source; some stock appears only once the vendor reaches level II.
| Zone | Where the truck is | Cosmetic | Unique Artifact |
|---|---|---|---|
| Downtown | The alley to the south, below the fast travel door at the basketball court | Reading Glasses (2,000) | Lost Prescription |
| Central | A rooftop patio east of the Field Office Station | Bureau Cap (2,000) | Stellar Bracelet |
| West Incursion Zone | The parking garage lot | Helix and Nostril Piercings (2,000, vendor level II) | Spray Paint |
| Evacuation Zone | The alley east of the Main Street fast travel door | Standard Issue Goggles (5,000) | Ornate Buckle |
| The Park | The parking lot building near the Mold Factory fast travel door | Hood Down Tactical Rain Jacket (vendor level II) | Molding Bar |
| Underpass | The back room of the structure north of the Spire | Middle Part hair (2,000, vendor rank 2) | Framing Hammer |
| The Unknown | The end of the street, reached with Shift from Dylan's Apartment | Boxer Braids hair (2,000) | Wad of Cash |
SHÜM! arcade cabinets
- Each zone has a SHÜM! cabinet, marked as a Challenge, that opens at a set Zone level. Playing any level gives the SHÜM! trophy.
- Placing well can pay out too: one cabinet gives a Power Upgrade Point for first place, and one the Skin Fade Mullet hair for second. The guides do not say which zone each is in.
- Central's cabinet, SHÜM III, in the back corner of an Urban Fresh mart, runs a timed rooftop course that gives a Power Upgrade Point and the Stubble facial hair.