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REFERENCE

Control Resonant After Launch — What It Is, and What Players Have Mapped Out

Release
24 September 2026 on PS5, Xbox Series X|S and PC (Steam and Epic), at 14:00 UTC everywhere; the PS5 Digital Deluxe from 22 September. Physical editions on 15 October; Mac later in 2026.
Structure
Seven zones of Manhattan and three questlines: the main story, the three Jesse Sightings that give you Shift and Reach, and the Resonants. Sixteen to eighteen side quests on top, depending on the guide.
Length
Remedy: 25 to 35 hours for the main story. The trophy guides: 20 to 30 hours for the story and 40 to 50 for everything.
Missables
One trophy, and a reload fixes it. The game keeps a permanent save after each main quest, and Manhattan stays open after the credits.
Difficulty
Assist Mode with sliders both ways, changeable at any time, and no trophy locked behind it.

The game, as shipped

📅 Out since 24 September
It unlocked at the same moment everywhere: 7am Pacific, 14:00 UTC, which was 25 September in Australia and New Zealand. The PS5 Digital Deluxe Edition got 48 hours of early access from 22 September; the Xbox and Steam Deluxe did not.
🖥️ PS5, Xbox Series X|S and PC
PC on Steam and the Epic Games Store, playable on GeForce NOW at launch, with Xbox Play Anywhere between Xbox and Windows (Remedy's launch post, Xbox Wire). A Mac version through Steam and the App Store follows later in 2026. Nothing has been announced for any Nintendo console.
🧬 A sequel, with a new lead
Remedy calls it the sequel to Control. You play Dylan Faden, the brother the first game's Jesse Faden was looking for, released after years in the Federal Bureau of Control's custody into a Manhattan being bent out of shape (Steam page, PlayStation Blog).
⚔️ Melee, not guns
Dylan's weapon, the Aberrant, changes shape between melee forms; the first game's shooting is gone. Remedy's game director Mikael Kasurinen says the sequel commits fully to being an action RPG, with character stats, talent trees and customisable weapons.
👤 Single-player, offline
No multiplayer, and no internet connection needed to play (Remedy's FAQ on Steam; the Xbox store lists it as single player).
🏷️ Self-published, Annapurna co-financing
Remedy is developer and publisher this time. Annapurna Pictures co-finances and co-produces; Remedy bought the full Control rights from 505 Games in February 2024.
🔞 Rated Mature
The PlayStation Store lists ESRB Mature with Blood and Gore, Strong Language and Violence; the Xbox store lists Mature 17+ with the same three descriptors.
🗺️ Seven zones
Downtown, Central, the West Incursion Zone, the Evacuation Zone, the Park, the Underpass and the Unknown. Remedy calls it large zones rather than an open world; each zone levels up on its own as you clear things in it.
🧭 Three questlines
Contain the Crisis is the main story; Search for Jesse is three Jesse Sightings, two of which give Dylan a traversal ability (Shift and Reach); Defeating Resonants is five boss quests. A sixth Resonant, the Artist, is the first fight of the story.
📦 67 collectibles and 50 trophies
Seven FBC Taskboards, eleven Sketchbooks, eight dogs, six Secret Hideouts, six Testing Facilities, seven taxis, fourteen Freeze Frame cameras and eight research balloons; most belong to a side quest. The trophy list is 1 platinum, 1 gold, 16 silver and 32 bronze.
💾 Saves
Autosaves only. Five profile slots at launch, seven since update 1.4.0; a profile can be duplicated on the title screen as a backup, and the game keeps a permanent save after every main quest that works like a mission select.
🔁 After the credits
Free roam: Manhattan stays open to finish side quests and collectibles. New Game Plus was there at launch for one further run; New Game++, from update 1.4.0, lets you keep starting new ones.

Where the sources do not line up

OnOne sourceThe other
How long the story isRemedy's Thomas Puha: 25 to 35 hours for the main story (PlayStation Blog, 15 September). Other reviews: a campaign of about 25 hours, and 35 hours of play. Eurogamer.es's review: close to 30 hours. Vandal: Remedy's Sergey Mohov told TechRadar about 30 hours for the story and about 50 for a completionist.VGC's review: a straight run lasts a little over 12 to 15 hours, and roughly double that to do everything.
How many weapon forms you carryPush Square's review: two weapon slots, on Square and Triangle, each with three forms to choose from. The PlayStation Blog's 18 September hands-on: six primary and secondary Aberrant forms by default. Eurogamer.es's review and Vandal's guide, after launch: you pick one of three primary forms and one of three secondary forms.Wikipedia: Dylan can equip a total of three melee weapons. We found no Remedy post that uses that number.
Pre-order bonusSteam's listing: Hiss Corruption Outfit and Pickpocket's Tool Artifact.The PlayStation Store listing adds an Occult Outfit, and Remedy's launch-trailer release calls that outfit PlayStation-exclusive.
Install sizeInsider Gaming, from the PlayStation Game Size account on X: PS5 89.27 GB, Xbox Series X|S 85.97 GB, PC 106.08 GB.Game Rant: about 90 GB, 82 GB and 104 GB. Remedy's PC requirements ask for 120 GB free on an SSD. Remedy has not published console sizes that we found.
How many side questsPowerPyx: sixteen, with Carbon Copy's three parts as one.KeenGamer also lists Mapping the New New York; GameRant counts eighteen, splitting Carbon Copy into three and leaving Zoe's Briefing out.
How many main missionsPowerPyx: fourteen in the main questline, with Power Lines and Into the Sinkhole as parts of Plan of Attack, plus the three Jesse Sightings.KeenGamer: fifteen, with those two counted on their own. GameRant: eighteen, counting a Wake Up prologue and the three Faults among them.

Not announced

❓ Game Pass or PlayStation Plus
No source announces it for either. The Xbox store page we read shows it for sale only, and Remedy's own FAQ does not mention subscriptions.
❓ Story DLC
None announced. Remedy's Steam FAQ says the game is a complete experience at launch and will get updates and improvements as needed. What Remedy has announced for after launch are free features, not story: New Game++, which arrived in update 1.4.0 on 1 October, a Photo Mode in November, more cosmetics for Dylan, and Arabic interface and subtitles, date to come.
❓ A Nintendo version
No Switch or Switch 2 version appears in any Remedy post or FAQ we read.

Cross-checked

Cross-checked on 23 September 2026 and re-checked on 2 October 2026 against Remedy's own posts, FAQ, launch-trailer release, post-launch plans and update 1.4.0 notes, the Steam, PlayStation and Xbox store pages, the PlayStation Blog, Xbox Wire, the guides of PowerPyx, KeenGamer, GameRant, AllThings.how and Gamer Guides, the Spanish-language guides and reviews of Eurogamer.es and Vandal, and the coverage of Wikipedia, Vice, Insider Gaming, Push Square, Kotaku and VGC. Not from a playthrough: nobody here has played it, and what the sources do not describe is not on this page.
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