The Archetype system is the heart of Metaphor — a job system where every class grows and can pass skills to any character. Layered on top are the calendar and Follower bonds, which decide how fast your Archetypes reach their strongest forms.
Archetype system
Out of battle
Mastering Archetypes
Three progression layers
- Character level: raw stats and HP/MP, kept no matter which Archetype you wear.
- Archetype level: each class levels separately and learns its own skills.
- Bond rank: Follower bonds unlock new lineages and the Royal evolutions.
- All three advance together — combat XP and calendar days both feed your power.
- MAG is spent at the Akademeia to pass a skill onto an Archetype, and the cost varies by skill rather than being a flat fee.
- A Synthesis skill only fires if the specific Archetypes it needs are both active in the party — Healer's Mahama, for example, needs a Healer plus a Seeker, Mage or Healer lineage alongside it.
- Combat is the main MAG source, and some late-game boss fights alone can pay out up to 40,000 MAG; the floating Elemental orbs and the Blue Elmenta (Regalith Cathedral) also drop unusually large amounts.
- Levelling the Merchant Archetype to Rank 20 grants Debt Collection, a skill that siphons MAG from enemies scaled to your Archetype level — a slower but renewable source once unlocked.