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WALKTHROUGH

Dungeons & Deadlines

Main dungeons have deadlines; side dungeons and the Gauntlet Runner fill the gaps. Managing time is half the game — a good schedule leaves you both dungeon-cleared and bond-rich.

Time management

  • Clear the story dungeon comfortably before its deadline, then use spare days for bonds and stats.
  • Scout a dungeon's element theme and set your party's Archetypes before entering.
  • Use the Gauntlet Runner's activities on travel days to grow Royal Virtues.
  • Rest to recover, but don't waste days — the calendar is your real resource.

Clearing efficiently

  • Use field attacks and ambushes to skip or shorten trivial fights and save in-dungeon time.
  • Bring the element the dungeon is themed around to speed through its enemies.
  • Grab treasure and side objectives on the way to the boss rather than backtracking.
  • If you clear early, spend the freed days on the bonds you need for Royal Archetypes.

Types of dungeon

  • Main story dungeons: gated by a deadline; clear them with days to spare.
  • Side dungeons: optional runs for MAG, gear and Archetype XP on free days.
  • Themed dungeons often share one element — set your party to exploit it.
  • Endgame/optional dungeons hide the superbosses; save them for a Royal-Archetype party.
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