WALKTHROUGH

The King's Journey

After the king is assassinated, a magic tournament decides his successor. Your quest to lift the prince's curse runs alongside your bid for the throne.

Beginnings

  • Escape the capital's turmoil, awaken your Archetype, and set out aboard the Gauntlet Runner.
  • Learn the press-turn combat and unlock your first companions and Archetypes.
  • Early antagonist: Zorba — your first real threat, acting for the count Louis.

The road across Euchronia

  • Travel between cities and dungeons, each with a deadline — balance exploring, bonds and stat-building.
  • Recruit companions (Hulkenberg, Heismay, Junah, Eupha, Basilio) and deepen Follower bonds for new Archetypes.
  • Confront the truth of the prince's curse — leading to a showdown with the mountain guardian dragon, Sogne the Icebound.

The climb to the throne

  • Push toward the top ranks of the tournament as Louis's grip tightens.
  • Unlock the Royal Archetypes by maxing your main companions' bonds — you'll want them for the finale.
  • Face Louis, the game's central antagonist, across multiple escalating battles toward the ending.
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