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TIER LIST

Best Pals

Some Pals massively outperform others. These are the picks worth chasing for combat, for base automation, and for travel — plus how to actually get the standouts.

Best combat Pals

🚀 Jetragon
Dragon · elite damage and the fastest aerial mount — the endgame all-star.
❄️ Frostallion
Ice · huge damage and buffs your other Ice Pals.
🌑 Necromus / Paladius
Dark / Neutral · hard-hitting mounted knights with strong ranged skills.
🐺 Anubis
Ground · fast, aggressive and one of the best all-round fighters (and workers).
⚡ Orserk
Dragon/Electric · devastating ranged lightning attacks.
🐲 Blazamut / Shadowbeak
Heavy hitters for raids and the final tower — high HP and burst.

Best work Pals

🛠️ Anubis
The best Handiwork Pal in the game — sky-high crafting speed.
⛏️ Digtoise
The go-to miner; parks on ore and drills nonstop.
🔥 Jormuntide Ignis
Top-tier Kindling for furnaces and smelting.
🔌 Beakon / Orserk
High-level Electricity for power generators.
🧊 Cryolinx
Strong Cooling for refrigerators and cake.
💧 Penking / Vanwyrm
Reliable Watering and Transporting to keep production flowing.

Best mounts

🐉 Jetragon
The fastest flyer — endgame travel solved.
🦅 Nitewing
A reliable, easy early-game flying mount.
🐴 Necromus
A blisteringly fast ground mount with a dash.
🐕 Direhowl
A great early ground mount you can tame quickly.

How to get the standouts

  • Anubis: breed toward it or catch the Alpha in the desert — worth it for Handiwork alone.
  • Jetragon, Frostallion, Paladius/Necromus: catch them as world Legendaries (see the Legendary Pals tracker).
  • Condense duplicates and breed for the Legend, Musclehead or Ferocious passives to push damage.
  • Digtoise and Jormuntide Ignis transform base output — prioritise them for automation.

A solid all-round team

  • Anubis — top Handiwork at base and a strong Ground fighter in the field.
  • A flyer (Nitewing early, Jetragon late) for travel and aerial damage.
  • Digtoise and Jormuntide Ignis to automate mining and smelting.
  • One counter-element bruiser per tower — swap it in for that specific fight.
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