A steady flow of materials keeps your base and arsenal growing. The trick is to build bases on top of the resources you burn through, then let Pals mine them on autopilot while you're out exploring.
Key materials
- Ore and coal for ingots — build a mining base with Digtoise on a rich node.
- Sulfur (desert) for ammo and gunpowder — a mid-game bottleneck; set up a dedicated node.
- Paldium fragments for spheres; wood and stone from base Lumbering/Mining Pals.
- Pure Quartz and Ancient Civilization Parts for high-tech gear and Pal Gear.
Farming routes
- Build directly on ore/coal clusters so mining Pals work them nonstop.
- Coal is concentrated in the desert and volcano — a second base there fuels refined ingots.
- Sulfur deposits ring the desert; run a loop with a fast mount to top up between base yields.
- Ancient Parts drop from Alpha Pals, Lucky Pals and dungeon bosses, and turn up in rare chests — farm them once you can beat those reliably.
Never run dry
The refining chain
- Ore → Ingots at a Furnace (needs a Kindling Pal like Jormuntide Ignis).
- Coal → Refined and Pal Metal ingots for higher-tier gear.
- Sulfur plus other materials → Gunpowder → Ammo at the Assembly Line.
- Keep furnaces and benches beside your miners and Transporting Pals so it all flows automatically.
Sources
Coordinates worth writing down
| Material | Where |
|---|---|
| Ore and coal together | 189, -38 — Verdant Brook. Enough coal alongside the ore to feed the furnaces from one base |
| Coal, early | Twilight Dunes, the desert on the corner of the central island — the same place Anubis spawns |
| Sulfur | -594, -525 — the volcano peak behind the Tower of the Brothers of the Eternal Pyre, with a fast-travel point close by |
| Sulfur, automated | Around -743, -442 — the spot people build a harvesting base on |
| Pure Quartz | -212, 249 — Astral Mountains, nine or more nodes in one place |