Sealed dungeons scattered across the map hold chests, materials and a boss Pal at the end β one of the best sources of gear, Ancient Parts and high-level captures. They're timed and reshuffle, so they're endlessly farmable.
Delving
- Dungeon entrances glow purple; they're timed, so move with purpose.
- Loot chests along the way for materials, schematics and gold.
- The end boss is a strong Pal you can weaken and capture for your team.
- Bring healing and a mount; dungeons reshuffle so you can re-run them.
Farming efficiently
- Clear to the boss room fast β the timer punishes over-exploring low chests.
- Match your team to the dungeon's element (fire dungeons favour Water Pals, etc.).
- Re-run the same dungeon after it resets for repeated Ancient Parts and schematics.
- Higher-level dungeons drop better loot β return once your gear can handle them.
What to bring
- A counter-element team for the dungeon's theme, plus your best spheres for the boss.
- Healing items, a shield and ammo β bosses hit hard in the enclosed rooms.
- A mount for the approach; you can't ride inside, but it speeds the trip there.
- Spare inventory space β chests and the boss drop a lot of loot per run.
π¬ Community Strategies & Discussion
Did you find a hidden chest? Struggling with a boss? Share your tips and questions with other mercenaries below!