Catching Pals is the core of Palworld, and your catch rate is the difference between one sphere and ten. A handful of stacking bonuses turn a coin-flip capture into a near-guarantee — here's how to tilt every throw in your favour.
What raises catch rate
Sphere tiers
- Pal Sphere (+7 capture power) → Mega (+14) → Giga (+20) → Hyper (+27; the wiki's Hyper Sphere page says +26) → Ultra (+33) → Legendary (+38) → Ultimate (+44) → Exotic (+50) — a flat bonus the game adds before HP and status multipliers apply.
- Craft the best sphere you can and keep a big stack; you'll throw more than one at tough Pals.
- Hyper Sphere pulls in Cement, Ultra swaps it for Refined Ingots, and Legendary needs Pal Metal Ingots and Hardwood — budget a production chain, not just an ore run.
- Higher-level or Alpha Pals need top-tier spheres even at low HP; Exotic Sphere unlocks at level 58.
Chain catching
Crafting spheres
- Paldium Fragments are the base ingredient — mine blue Paldium nodes and catch Pals.
- Higher-tier spheres add refined ingots and other materials; unlock them via Technology.
- A Handiwork Lv 6+ Pal like Anubis or Sekhmet on the crafting bench multiplies output — assign your best crafter before a hunting trip, not during one.
- Never leave for a hunt without a full stack — running out mid-fight loses the catch.