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BOSSES

Bosses, Alphas & Raids

Beyond the eight towers, the world is full of Alpha Pals (field bosses) and there are summonable raid bosses for endgame gear. Knowing what each type demands — and how to fight the two-health-bar tower bosses — keeps you from wasting a run.

Boss types

🗼 Tower Bosses
The eight Syndicate tower fights, plus the World Tree final boss, that gate progression — a human plus a giant Pal, with a strict time limit.
🐾 Alpha Pals
Oversized wild Pals dotted across the map; beat and capture them for strong, high-level team members.
💥 Raid Bosses
Summon Bellanoir (and her stronger Libero form) at a Summoning Altar for rare materials and schematics.

Beating tower bosses

  • Bring the counter element and a ranged weapon — you'll out-damage the boss Pal while dodging.
  • There's a time limit; don't over-dodge, and keep your active Pal attacking constantly.
  • Strafe around the giant Pal's telegraphed slams and AoE; use pillars and terrain for cover.
  • Pack healing items and a shield — a single big hit can end an under-geared run.

Alphas & raids

  • Alpha Pals hit hard but can be captured — weaken and sphere them for an instant power upgrade.
  • Raid bosses scale for co-op; bring several strong, condensed Pals and stock ammo.
  • Farm raids for the best schematics and materials once you're at the level cap.
  • Match your team's element to the target and swap Pals mid-fight as needed.
  • New in v1.0.4 (7 September 2026): two sub-missions, "Beyond Dimensions", taken from an NPC at Fisherman's Point on Mount Obsidian, and "From the Far Side of the Moon", which it unlocks — the second one is a raid against a new boss, the Moon Lord. Not tracked here yet: nobody here has fought it.

Notable Alpha Pals

🐺 Early Alphas
Rushoar, Chillet and Direhowl are beatable early and make strong first team members.
🛠️ Anubis (desert)
A must-catch Alpha — a top Handiwork Pal, outranked there only by Solenne, and a top Ground fighter.
🐉 Endgame Alphas
Blazamut and other high-level Alphas drop big XP and rare materials once you can handle them.

The eight towers and the final boss, in order

TowerBossLevelWeak to
Rayne SyndicateZoe & Grizzbolt10Ground
Free Pal AllianceLily & Lyleen20 (NextTier) · 25 (Vandal)Fire
Brothers of the Eternal PyreAxel & Orserk30 (NextTier) · 40 (Vandal)Ice, Ground
Tower of the PIDFMarcus & Faleris40 (NextTier) · 45 (Vandal)Water
PAL Genetic Research UnitVictor & Shadowbeak50Dragon
Moonflower Clan (Sakurajima)Saya & Selyne55Dragon
Feybreak Warriors (Feybreak)Bjorn & Bastigor60Fire
Azure Covenant (Sunreach)Auri & Shaolong68Electric, Ice
Sealed Sanctum (World Tree)Zenara & Astralym80None

Notable Alpha locations

  • Anubis, a top Handiwork Pal, spawns at level 47 at the foot of the big statue in the Twilight Dunes; Grass-types like Verdash or Lyleen chew through its Ground typing fast.
  • Frostallion roams freely once you reach the Astral Mountains' frozen lake, the same open way as the map's other free-roaming Legendaries. Jetragon doesn't: the 1.0 update moved its encounter off Mount Obsidian for good, to a fixed spot in the Sunreach sky islands — an older guide pointing you back to the volcano is out of date.

Cross-checked

Cross-checked on 5 September 2026 and re-checked on 1 October 2026 against the Palworld Wiki, Wikipedia, PalDB, the guides of Vandal, Eurogamer.es, Game8, Switchblade Gaming, TimeSaver, KeenGamer and NextTier, and GamesRadar's interview with Pocketpair's John Buckley. Not from a playthrough: nobody here has played it, and what the sources do not describe is not on this page.
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