Pal Gear unlocks a Pal's Partner Skill for you to use — a mount, a glider, a mounted weapon or a utility tool. Getting the right saddles crafted at the right time reshapes how you travel, fight and gather.
Get moving
- Craft a Pal's specific saddle/harness at the Pal Gear Workbench to ride or deploy it.
- Early flyer: Nitewing; endgame flyer: Jetragon; fast ground: Direhowl then Necromus.
- Some Pals become mounted weapons (miniguns, flamethrowers) — great for towers.
- Utility gear (Grappling Gun-style skills, mining boosts) opens up traversal and gathering.
Mount tiers
Gear tips
Utility Partner Skills
- Some Pals' Partner Skills double as tools — extra mining, logging or a grappling-style pull.
- Keep a utility Pal in your party for gathering boosts and traversal, not just combat.
- Gliders (from certain flyers) let you cross gaps safely before you have a full mount.
- Swap Pal Gear loadouts to suit the trip — travel, a boss fight or a mining run.
Mount speed, roughly
- Jetragon is commonly clocked at a 3,300 sprint speed — the fastest mount in the game on land, sea or air, which is why it's treated as the traversal endgame.
- Necromus posts roughly 1,300 running and 1,900 sprinting on the ground, just ahead of its partner Legendary Paladius at around 1,800 sprint.
- Nitewing gets you airborne early at a sprint speed around 750 once its saddle unlocks around level 15 — a big quality-of-life jump for a modest cost.
- For water, Neptilius is widely cited as the fastest swimmer, at roughly 1,800 swim speed and 2,000 dashing — worth chasing once you're tired of the slower early water Pals.